Pakkrat [N7LA] Posted May 2, 2013 Report Share Posted May 2, 2013 (edited) This is a reaching long-shot, but here goes, In another MMORPG, I saw a dropped item, looted item, or free-standing spawned item that was found by a player (through their toon). This item's description said something to the effect of: "This item begins a mission." This allowed the player-toon to begin a quest off of an item's initiation. I gave rodent thought to this phenomena. Can a pilot (a game toon) find, loot, or be given an item, device, weapon, or other system that is so mysterious (I hear sounds of Jenquai mysticism) that it sets off a mission line that cannot be completed alone by the discovering pilot. The pilot can space the mystery OR they can seek to muster a group of pilots to further probe the item's mysteries, a mission towards deeper truths of the item's history, significance, or destiny. What this does is to allow the player-pilot to become a mission-giver instead of a station NPC. Is the Earth & Beyond Emulator capable of such? This lends itself to roleplay should the discovering pilot choose to muster a team in-character. Just some Gouda for thought, From the writer's desk at NET-7 SOL, this is the Pakkrat. Edited May 2, 2013 by Pakkrat Quote Link to comment Share on other sites More sharing options...
Terrell [BT] Posted May 2, 2013 Report Share Posted May 2, 2013 That sounds like a pretty good idea if it's doable. I'd make it so that at least some of those could be done solo, and only require a group for the ones with the best rewards. I wonder if, at the very least, it could be done in a form similar to a turn in. You find the item in question, take it to the appropriate NPC, the NPC does a profession check, and sends you off to do a mission based on whether you're a warrior, trader, or explorer. (each profession gets different mission requirements.) Quote Link to comment Share on other sites More sharing options...
Mattsacre Posted May 2, 2013 Report Share Posted May 2, 2013 Although it's foreshortened and brief mission, isn't a AA device turn in just that? You find something mysterious, go to npc to discover what it is and they take fee and you got a new device. There is the mechanic right there, there is no reason missions couldn't be keyed that way. Quote Link to comment Share on other sites More sharing options...
Riz Posted May 2, 2013 Report Share Posted May 2, 2013 Sounds awesome to me. Quote Link to comment Share on other sites More sharing options...
Pakkrat [N7LA] Posted May 2, 2013 Author Report Share Posted May 2, 2013 (edited) A sidenote. I took the Bartle Gamer Psychology Quiz during lunch today. Your Anchor-rat scored: Explorer 80% Socializer 73% Achiever 27% Killer 20% "Explorer-Socializer" Thirty questions and your Net-7 News-rat has been relegated to the corner where they keep the Carebears, Wallflowers, and Social Butterflies. The Tribunal and Presidium is less than pleased. I shall have to slay many InfinitiCorp Paladins and Jenquai Patrol Cruisers to avoid demeritus ratings. On location at Arx Magister, this is the Pakkrat. Edited May 2, 2013 by Pakkrat Quote Link to comment Share on other sites More sharing options...
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