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Structural change for PM ammo / component stacking...


SiSL

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We all know "build by SUPERIOR" come to our lives for saving us stacking issues on PM ammo...

 

Today I noticed my ammo components made by two different builders do not stack either. From memories of origins, and how did they solved this problem was as following... And using them as SUPERIOR is no real solution either... 

 

Stack A (1 or multiple stackable items) made by Player X, Stack B (1 or multiple stackable items) made by Player Y.

 

If you put Stack A into Stack B, all "newly added" items was being converted to builder name of  Player Y, this was clear... This was clearly on same quality stackable items, such as ammo and components. Considering those are "consumed" items (ammo / components) builder name on them was never signaturial unlike equipment...

 

This was basically how it was handle in live. That'll save us also from cargo spacing on multiple 200% components made by different builders while keeping one builder name at least always visible, same goes for ammo as well... 

Edited by SiSL
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