Shaddex Posted December 18, 2012 Report Share Posted December 18, 2012 Content: - Old Booney now requires certain skills before he'll give you Blueprints, and has more to say. - Fixed: Alexander von Humboldt will now allow players to take his mission. - Fixed: Terrans can now complete the Neptune bonus Content. - Fixed: Shooting Star reactors now have a Visual effect. - Fixed: Ancient Derfressers were spawning in the cliff wall of Swooping Eagle Planet. - Fixed: The CL20 Bio-ripper's have been relocated in Akeron's Gate. - Fixed: Progen Hull Upgrade at 100: No longer charges you double the cost! - Fixed: Various mob behavior, loot-tables, and damage output has been adjusted. - Added: Various new mob color variations. - Added: Visual eye-candy to multiple sectors. - Added: Evil Plants on Swooping Eagle Planet will now be stationary. - Added: Patrol paths for J'nai and D'nai Patrols on Swooping Eagle Planet. - Removed: Alien Core CL0 mobs from Swooping Eagle Planet. - Changed: Blackbeard has bestowed additional power to the Waking Nightmare. Server: Fixed: Certain Nagifars had incorrect scan range. This has been adjusted down. Fixed: Certain Organic mobs continued to live, after their shield was gone. Working correctly now. Fixed: Nullfactor buff spamming "reactor recharge" msg. all 10s when in radiation field Fixed: Reset damagelist for mobs getting attacked at 100% shield level Fixed: Mobs calling for help chain reaction (recursive mass calling) Fixed: Reject dismantling if success would lead to duplicate unique item Fixed: Bug tricking the manu term to produce duplicate unique item Changed: Ammo builder name will be always set to "SUPERIOR" so ammo built by diff. builders will always stack (if same quality) Added: More stability fixes Enjoy ! Link to comment Share on other sites More sharing options...
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