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Patch Notes: 18/12/2012


Shaddex

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Content:

- Old Booney now requires certain skills before he'll give you Blueprints, and has more to say.
- Fixed: Alexander von Humboldt will now allow players to take his mission.
- Fixed: Terrans can now complete the Neptune bonus Content.
- Fixed: Shooting Star reactors now have a Visual effect.

- Fixed: Ancient Derfressers were spawning in the cliff wall of Swooping Eagle Planet.

- Fixed: The CL20 Bio-ripper's have been relocated in Akeron's Gate.

- Fixed: Progen Hull Upgrade at 100: No longer charges you double the cost!

- Fixed: Various mob behavior, loot-tables, and damage output has been adjusted.

- Added: Various new mob color variations.

- Added: Visual eye-candy to multiple sectors.

- Added: Evil Plants on Swooping Eagle Planet will now be stationary.

- Added: Patrol paths for J'nai and D'nai Patrols on Swooping Eagle Planet.

- Removed: Alien Core CL0 mobs from Swooping Eagle Planet.

- Changed: Blackbeard has bestowed additional power to the Waking Nightmare.

 

 

Server:

 

Fixed: Certain Nagifars had incorrect scan range. This has been adjusted down.

Fixed: Certain Organic mobs continued to live, after their shield was gone. Working correctly now.

Fixed: Nullfactor buff spamming "reactor recharge" msg. all 10s when in radiation field
Fixed: Reset damagelist for mobs getting attacked at 100% shield level
Fixed: Mobs calling for help chain reaction (recursive mass calling)
Fixed: Reject dismantling if success would lead to duplicate unique item
Fixed: Bug tricking the manu term to produce duplicate unique item
Changed: Ammo builder name will be always set to "SUPERIOR" so ammo built by diff. builders will always stack (if same quality)
Added: More stability fixes

 

Enjoy !

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