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Equipped Critical Targeting Not Functioning


Ryle

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Test format: Jenquai Explorer with Made to Live, Devastating Gaze, Glare of Devastation. All beams have a Critical Hit buff (31, 29, and 25, respectively)

This should equate to approximately a 1 in 4 or 1 in 3 critical hit chance with each shot fired.

For each test, I unequipped all but the beam used for the test. 1 at a time.

Test 1: 200% Made to Live - fired 100 shots with it at Chavez in Glenn. Results: 0/100 were critical Hits.

Test 2: 200% Devastating Gaze - Fired 100 shots with it at Chavez in Glenn. Results: 2/100 were critical Hits.

Test 3: 102% Glare of Devastation - Fired 100 shots with it at Chavez in Glenn. Results: 2/100 were critical hits.

Conclusion: Every profession has a tiny chance to crit even without the skill, but the expected rate of crits from 25-30% equipped critical are not panning. Equipped crit is not applying. Edited by Ryle
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This might have been fixed already (not live yet) with the HDC and damage control fix, since the underlying machanis for the skills/stats are the same.
I will check this later, im not at the computer today.
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