Ryle [N7R] Posted September 3, 2012 Report Share Posted September 3, 2012 (edited) Test format: Jenquai Explorer with Made to Live, Devastating Gaze, Glare of Devastation. All beams have a Critical Hit buff (31, 29, and 25, respectively) This should equate to approximately a 1 in 4 or 1 in 3 critical hit chance with each shot fired. For each test, I unequipped all but the beam used for the test. 1 at a time. Test 1: 200% Made to Live - fired 100 shots with it at Chavez in Glenn. Results: 0/100 were critical Hits. Test 2: 200% Devastating Gaze - Fired 100 shots with it at Chavez in Glenn. Results: 2/100 were critical Hits. Test 3: 102% Glare of Devastation - Fired 100 shots with it at Chavez in Glenn. Results: 2/100 were critical hits. Conclusion: Every profession has a tiny chance to crit even without the skill, but the expected rate of crits from 25-30% equipped critical are not panning. Equipped crit is not applying. Edited September 3, 2012 by Ryle Quote Link to comment Share on other sites More sharing options...
Zackman [LDEV] Posted September 4, 2012 Report Share Posted September 4, 2012 This might have been fixed already (not live yet) with the HDC and damage control fix, since the underlying machanis for the skills/stats are the same. I will check this later, im not at the computer today. Quote Link to comment Share on other sites More sharing options...
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