Ferio Posted March 20, 2012 Report Share Posted March 20, 2012 I remember that back in the old days it was very populair to gain as much faction with the RD as possible? One thing i remember is for the main base of them where you could just skip the turrets and get straight on the base itself to get good loot, what else were the reasons? That's just about all i remember about this faction.. Cheers! Quote Link to comment Share on other sites More sharing options...
paul [BT] Posted March 20, 2012 Report Share Posted March 20, 2012 You had to kill ur own faction to get firendly with the vrix. Then kill RD's to get faction back with ur own faction. Then chavs for RD faction back. Quote Link to comment Share on other sites More sharing options...
Terrell [BT] Posted March 20, 2012 Report Share Posted March 20, 2012 Being green with the RD also allowed access to Blackbeard's Wake. This is a good shortcut for those classes that don't have the wormhole skill. There is also the Controller Raid which drops some things that cannot be obtained elsewhere, as well as some orefields for us explorers. There were also some items sold at the vendor in Queen Anne's Revenge that aren't available at other vendors. Minimum faction required to enter BBW in Live was +2000. In emulator, the faction requirement to enter BBW or Paramis is -1999 or better. Quote Link to comment Share on other sites More sharing options...
DarkkHero Posted March 21, 2012 Report Share Posted March 21, 2012 Kuei Station + Controller Raid + BBW Access Quote Link to comment Share on other sites More sharing options...
Mattsacre Posted March 21, 2012 Report Share Posted March 21, 2012 That and you fragged your RD faction everytime you went on a feather hunt for FB access and killed the RD base. Quote Link to comment Share on other sites More sharing options...
Spa[IS] Posted March 22, 2012 Report Share Posted March 22, 2012 I remember those who had good rd faction would log out just before the base was destroyed so the players kept their faction, we logged back in and then when every one was sorted we allowed those who won the auctions to collect the loot (Peggy Server) Quote Link to comment Share on other sites More sharing options...
sheryl Posted March 22, 2012 Report Share Posted March 22, 2012 Skull shield! Quote Link to comment Share on other sites More sharing options...
Statyomota Posted March 30, 2012 Report Share Posted March 30, 2012 Also faction was directly linked to builds. Quote Link to comment Share on other sites More sharing options...
Mattsacre Posted March 30, 2012 Report Share Posted March 30, 2012 (edited) [quote name='Statyomota' timestamp='1333142852' post='56198'] Also faction was directly linked to builds. [/quote] Nope. Never instituted, was planned for future, was never implimented before sunset, of course it was RUMORED to be in as a sneak nerf when someone failed on a build they felt they shouldn't............ How could you tell that it wasn't a sneak nerf? N7 station yellow, Glenn commision yellow didn't effect build quality on F7.... If you were refering to COST of builds, yes they did put that in late game, terminal cost reduced/increased to level of friend/nonfriend of station faction, never exceeding of course negotiations reduction, and parts vendor costs were static except to negotiation. They added the cost thing late live to offset high end builds for other than TT players penalty, especially for class/race restrict items, a PW could build a Archos PL at the terminal (excluding parts vendor costs) of a progen station for just a few thousand credits more than a TT could, unless a TT was green with progen. Edited March 30, 2012 by Mattsacre Quote Link to comment Share on other sites More sharing options...
Gunney Posted March 31, 2012 Report Share Posted March 31, 2012 My TT has bad fraction with RD (havent killed any of them) yet my JE and PW have green? Quote Link to comment Share on other sites More sharing options...
Terrell [BT] Posted March 31, 2012 Report Share Posted March 31, 2012 [quote name='Red' timestamp='1333153547' post='56221'] My TT has bad fraction with RD (havent killed any of them) yet my JE and PW have green? [/quote] Starting factions are determined by class. AFAIK everyone starts with bad RD faction but it varies by race/class. Have you done RD jobs on either your JE or PW, or killed Chavez? Those things will raise your RD faction. Quote Link to comment Share on other sites More sharing options...
Gunney Posted March 31, 2012 Report Share Posted March 31, 2012 I have done nothing on JE or PW working on TT but TT is baad other 2 are green Quote Link to comment Share on other sites More sharing options...
Mattsacre Posted March 31, 2012 Report Share Posted March 31, 2012 well the TT thing makes sense RD REALLY hate infinicorp...hehe Quote Link to comment Share on other sites More sharing options...
Zackman [LDEV] Posted March 31, 2012 Report Share Posted March 31, 2012 Starting a toon with green RD faction is simply a bug. [quote name='Mattsacre' timestamp='1333143385' post='56201'] Nope. Never instituted, was planned for future, was never implimented before sunset, of course it was RUMORED to be in as a sneak nerf when someone failed on a build they felt they shouldn't............ [/quote] I remember terminals reading higher build chances when good standing/faction. Rumour? Quote Link to comment Share on other sites More sharing options...
Mattsacre Posted April 1, 2012 Report Share Posted April 1, 2012 (edited) [quote name='Zackman' timestamp='1333193445' post='56244'] Starting a toon with green RD faction is simply a bug. I remember terminals reading higher build chances when good standing/faction. Rumour? [/quote] Build chances were dependant on recipe list, like now. If you have a lot of recipes you have better chances of high quality builds, that was in live also. What was effected by faction in respect to stations: Build/Dismantle/Refine terminal costs, tow costs, npc interaction, and if bad enough unable to dock (red). There was a slim window after a station went red to you that you could still dock, but after you ran it red a bit more you were denighed entry, same with gate turrets. They were working towards the factions effecting more in stations etc. but sunset nixed that. One of the bugs they hadn't worked out was N7 factioning, they put all those "reporter" missions to both give player/reporters access to the Galactic News terminals, and to faction up with N7. The bug they gave up on was N7 remaining yellow for folks despite them having green rep with it. Every class should start same negative with RD, but some classes start higher with other factions other than their class/race, for example PW start higher faction with bogrial and TE start with lower than everyone else. Edited April 1, 2012 by Mattsacre Quote Link to comment Share on other sites More sharing options...
paul [BT] Posted April 1, 2012 Report Share Posted April 1, 2012 Their was a bug a bit back that gave new toons +9999 rd faction... Think it was sorted though. Quote Link to comment Share on other sites More sharing options...
Holyman Posted April 30, 2015 Report Share Posted April 30, 2015 Being green with the RD also allowed access to Blackbeard's Wake. This is a good shortcut for those classes that don't have the wormhole skill. There is also the Controller Raid which drops some things that cannot be obtained elsewhere, as well as some orefields for us explorers. There were also some items sold at the vendor in Queen Anne's Revenge that aren't available at other vendors. Minimum faction required to enter BBW in Live was +2000. In emulator, the faction requirement to enter BBW or Paramis is -1999 or better. Umm... Apologies for asking such an obviously naive question (and for resurrecting an old thread), but... Is it still the case that BBW/Paramis access only require -1999 or better RD faction..? 'Cos I've a couple of my crew whose faction is better than -1999 (and everything RD is yellow to them), but still no "Gate" icon appears to gate through to BBW. Is there another step required to get a BBW passport..? Thanks in advance. Quote Link to comment Share on other sites More sharing options...
Terrell [BT] Posted April 30, 2015 Report Share Posted April 30, 2015 Umm... Apologies for asking such an obviously naive question (and for resurrecting an old thread), but... Is it still the case that BBW/Paramis access only require -1999 or better RD faction..? 'Cos I've a couple of my crew whose faction is better than -1999 (and everything RD is yellow to them), but still no "Gate" icon appears to gate through to BBW. Is there another step required to get a BBW passport..? Thanks in advance. The faction requirement was -1999 (neutral) at the time the post was originally written, since then it's been raised to +2000 (green). I think that the raise came at the end of the stress tests/beta beginning of Live. Quote Link to comment Share on other sites More sharing options...
Holyman Posted April 30, 2015 Report Share Posted April 30, 2015 Phew! Thanks for the response Terrell... Glad I wasn't missing any steps! Little more Chavez-Genocide and my Gang will soon be staking its turf out in BBW..! Quote Link to comment Share on other sites More sharing options...
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