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Portal In Game


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Ok,

The web teams next project is to get some portal functions to work ingame (intergalactic net terminals)

We can't just link to the existing portal as the browser built in to the game is so old it doesn't support half of the code we currently use.

So, our plan is to write a cut down portal for use in game.

What we need to know, is what portal features would you like to be able to use in game.

Please post here, and read replys before asking for the same thing.

If someone has already suggested the section,
Please vote the post up so we can gauge and prioritise what we write first.

Thanks
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[quote name='Ryle' timestamp='1328629813' post='53265']
Database/Comps/Resource lists.
Maps - PLEASE
Forum
[/quote]

If we can't have all that's under the net-7.org domain then:

Database
Character Info
Maps

Forum? Not so much - it's a totally different system anyway.

FWIW, Maps seem to work fine as is - fits in the "screen" No side scrolling, no double scrolling (two veritcal scroll bars)
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Not sure why we would need the character info itself through the in game portal. Pressing the C key will show all that to you already.
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[quote name='Ted Thompson' timestamp='1328655572' post='53294']
To see what's in the vaults of our alt toons. I use FPS keys, not the default so I don't even know what C does...
[/quote]

OK that makes sense, thank you.
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Yeh def DB and alt toon vaults....consider this however, player content. Some of the old "reporter" missions from reporters in N7 and various informants throughout universe led to players becoming "reporters", they recieved permission via those missions to post screen shots and reports about raids etc. to the intergalactic net. You might want to reserve some space for players to continue posting "news reports" from those missions as rewards.
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Hi Slayer,

in game is for the pure information, no eye candy, no nice blinking, choir singing buttons etc. - speed speed speed:

So i suggest:

1. Item-Database, Table/Cell format. No Java
2. Vault of alts to quickly search for items stored on mules


Navigation/Design:
Pure HTML, mostly Static (pages build by PHP).

I think of a design like ago 10 years, links on the top, tables for result.

When u look for an item:
BEAMS ENGINES ML PJ .....etc

Under each name a dropdown (L1 L2 L3 L4 etc)
CLICK


Choose item from the list
CLICK

A Table open, showing all needed infos for the item, including a TREE(!) for the build
It shows the comps and under the comps you can see the ores needed for the comp
ALso you can see what station is selling the comp, name of vendor, price

Important is:
All infos on one page so the builder in game has the infos quickly


Under each page a link:
ADD TO FAVOURITES


The build can add this item to a personal list[i].[/i]

As far as i know the URL called from the client is server controlled? If the URL gets appended by parameters (eg. a hashed account ID), the access can conncted to everyone's account and the FAV-list can be stored under that account for later use.


Vault search:
Simply search string input box, case insensitiv.
Like "novaflash"

Webseite is now looking up DB if an item with the search string in it's name is stored on any toon and returns with the toons name.

Eg. Search: "novaflash"

-->>

I got x results:
Itemname: Novaflash I L2, 89%[size=3][i] (% is important, so i can see if its looted or PM)[/i][/size]
Toon: Weaponmule

Itemname: Novaflash II L3, 114%
Toon: Weaponmule

Itemname: Novaflash II L3, 200%
Toon: PMWeapons


Click on the item=Item info like above Edited by Zackman
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PS. - If it helps:

The ingame browser is a thrid party DLL from capesoft called "Browser Engine".
Its mostly using the SDK/API from MS / IExpl.

Might be, that the current version is still compatible to the calls/procedure of the old version?

This is the product:
http://www.capesoft.com/docs/fileexplorer/feBrowser.htm#The_FeBrowser_Object


If there is a demo, some1 could simply change the DLL under the client (BrowserEngine.dll) and if the client crashes on URL parsing....
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Zack...just wondering..seen you call it this before, is it a translation thing or a broken "L" key. PJ: what does the "J" mean in that? Most of use call it P.rojectile L.auncher, M.issle L.auncher, or Beam/laser. Not critizing, just wonder what "j" means to you. :)
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[quote name='Knix' timestamp='1329137320' post='53635']
I would also like to know how many of an item I have spread across my toons when searching the database for items.
[/quote]

Added, soon in this theatre (Net-7 Portal).




[quote name='Knix' timestamp='1329137320' post='53635']
Maybe a sum over all accounts in item lists, and listed per toon on detailed item view.
[/quote]

This is a bit more complex due to underlying mechanism, but we'll look at it :)
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