Tienbau Posted January 17, 2012 Report Share Posted January 17, 2012 I'm in there, finished debugging, server will be restarting just as soon as the code's finished rebuilding. Link to comment Share on other sites More sharing options...
Darkdronen Posted January 17, 2012 Report Share Posted January 17, 2012 Wait a min, are you telling me your in the chuck Norris picture as a sidekick? Awesome! Link to comment Share on other sites More sharing options...
Overtkill Posted January 17, 2012 Report Share Posted January 17, 2012 Thanks Tienbau. Link to comment Share on other sites More sharing options...
rockrat Posted January 17, 2012 Report Share Posted January 17, 2012 Thanks Tienbau! You guys are the best. Link to comment Share on other sites More sharing options...
mrlightman Posted January 17, 2012 Report Share Posted January 17, 2012 Thank you Tienbau Link to comment Share on other sites More sharing options...
Bleakend Posted January 17, 2012 Report Share Posted January 17, 2012 Tienbau is the man! Link to comment Share on other sites More sharing options...
taffy Posted January 17, 2012 Report Share Posted January 17, 2012 Great job Tienbau,thanks for letting us know, you guys are all doing a great job, servers restarting Link to comment Share on other sites More sharing options...
Syberfly Posted January 17, 2012 Report Share Posted January 17, 2012 Thanks Tienbau! You guys are better than the best. Link to comment Share on other sites More sharing options...
Zamaan Posted January 17, 2012 Report Share Posted January 17, 2012 Server up! Thanks Tienbau! Link to comment Share on other sites More sharing options...
Amethyst Posted January 18, 2012 Report Share Posted January 18, 2012 hmm - i can see people are online by I cannot get past the Megan screen. "Connecting to Server" - "Connection to the Global Server failed" Link to comment Share on other sites More sharing options...
Darkdronen Posted January 18, 2012 Report Share Posted January 18, 2012 Yup getting that also, server problem again... Tienbau!!! we need your assistance! Link to comment Share on other sites More sharing options...
c4pta1ntr1ps Posted January 18, 2012 Report Share Posted January 18, 2012 same here Link to comment Share on other sites More sharing options...
nemleu45 Posted January 18, 2012 Report Share Posted January 18, 2012 confirmed. I cant login. Link to comment Share on other sites More sharing options...
Penguin123 Posted January 18, 2012 Report Share Posted January 18, 2012 Says server status is offline now after crashing docking to F7. >.< Link to comment Share on other sites More sharing options...
rockrat Posted January 18, 2012 Report Share Posted January 18, 2012 (edited) Yeah I lost connection in the middle of mining Couldn't warp or dock or loot or anything and now server status is back to "STARTING" so I'm sure the server is just having a hiccup, should be back to normal soon EDIT Maybe....? Edited January 18, 2012 by rockrat Link to comment Share on other sites More sharing options...
Phalin Posted January 18, 2012 Report Share Posted January 18, 2012 Global Server is down! Link to comment Share on other sites More sharing options...
c4pta1ntr1ps Posted January 18, 2012 Report Share Posted January 18, 2012 same error as phalin.... Link to comment Share on other sites More sharing options...
Evermore [LDEV] Posted January 18, 2012 Report Share Posted January 18, 2012 It appears the login server has failed, and I don't have access to restart it. Link to comment Share on other sites More sharing options...
c4pta1ntr1ps Posted January 18, 2012 Report Share Posted January 18, 2012 at least it did it at 3am. lol Link to comment Share on other sites More sharing options...
Evermore [LDEV] Posted January 18, 2012 Report Share Posted January 18, 2012 I work 2nd shift, and soon to go to 3rd, I would rather it happen at a different time Actually I wish I had the ability to restart, but with all the new problems, it is surley not going to speed things up - wish I had better news. Link to comment Share on other sites More sharing options...
Phalin Posted January 18, 2012 Report Share Posted January 18, 2012 Kind of sad that a Lead Developer isn't given permissions to do a restart. Oh well there is clearly an issue if its done it 3 times tonight. Link to comment Share on other sites More sharing options...
TooTall Posted January 18, 2012 Report Share Posted January 18, 2012 yep, it's broke. And the reason they just don't restart it every time it goes down, as I understand it, is they need to look at it in it's broken state, to see what is wrong so it can be fixed. Punching restart reflexively isn't the answer, much as we would all like to play 1 Link to comment Share on other sites More sharing options...
Zackman [LDEV] Posted January 18, 2012 Report Share Posted January 18, 2012 [quote name='TooTall' timestamp='1326884312' post='51741'] yep, it's broke. And the reason they just don't restart it every time it goes down, as I understand it, is they need to look at it in it's broken state, to see what is wrong so it can be fixed. Punching restart reflexively isn't the answer, much as we would all like to play [/quote] Its even WAY more complicated. A multiplayer game has many many mechanism, they are all threaded which makes it even harder (mutex, locking, deadlocks etc). So whenever a server goes down, you cant say what was causing the crash. It was something one player did or (worser) some did in conjunction, where "conjunction" could also be, that one player was looting a mob while another opened another corp. This requires some locks and even crosslocks (Corpse to loot is goinf to be changed (mem-write), player objects are changed, inventory are changed, cash balance changed, groupobjects etc etc etc). There are MANY things going on. A single write, a lock not released, a single variable changed....that all can cause an immediatly server crash. Threaded mutex coding is one of the worsest bitches.... If you do that without a wrapper, you can count on two fingers when you are "raedy to redo the whole code". EnB source has a wrapper class for that. So the only chance you got is, to have the server running all time in debug mode on a debugger. This is causing a hug performance hit and the server lags noticeable. A alternative way for the devs is, to have certain "key log entries". So the server will write logs all time, esp. in "critical" functions. The dev can check logs after crash and see, what was the last the server was doing. Unfortunatly this wont help only rarely cuz the crash is a result of more then one single function, its a result of more functions executed the same time. Each function for itself is clean and works fine - just the combination of diff. tasks similar running is causing the crash - very hard to figure out! This is why a play-server like this is very very important to the devs, because ONLY(!) player in higher numbers are able to stress the server in the needed way to find such problems. A single dev or 3-5 devs "testing" the server are simply NEVER EVER able to reproduce such problems. This is why many games released by the studios have so many bugs still after release, because NOW(!) the big numbers hit and this is the first time, every little tiny bug reveals for the first time... Beta Testing is helping but not completely solving in advance. This time, the login server crashed. This COULD be due to "normal" code problems, but more likely its some1 fiddeling around with it (again) in a way, that isnt supposed to be (aka security).... HANG 'EM HIGH!!! Yes, i am (also) a software coder by profession - No, i don't join I am running a little software house, we are coding individual industrie software for our customers. I have some time to play at my daytime (GMT+1) "on the other screen", but involving in an emulator is a very time-intensive task. I was helping another emu-project in the past, so i know what huge task it is - no1 should underestimate it. Its even not good to have too many coders - like we say: Too many cooks spoil the broth. The current devs know (hopefully ) very good what they do and the ongoing process of the emu is proving it. Link to comment Share on other sites More sharing options...
Tienbau Posted January 19, 2012 Report Share Posted January 19, 2012 ... you can buy a cyberman mask at the same time and walk around mechanically to complete the effect. Link to comment Share on other sites More sharing options...
Bleakend Posted January 19, 2012 Report Share Posted January 19, 2012 Somebody's account get hacked? ^ Link to comment Share on other sites More sharing options...
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