Get Yer Faction Here!
Player Wish List for adjusting Faction/Rep
63 members have voted
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1. How do you feel about grinding faction?
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No. It should be just as much of a grind as Live™ was.
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The grind is acceptable, provided that faction doesn't get wiped whenever the server has a hiccup.
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I don't really care for excessive faction grinding. (but I'll do it anyway because I like the shortcut for trade runs and QAR access
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I loathe faction grinding, and I do it GRUDGINLY.
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I *-REALLY-* loathe faction grinding, so I won't be bothered with. I'll just go to Mercury for HB ammo or bum some off of a guildmate.
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Other (please post your thoughts)
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2. Should the Faction Grind be made easier, harder, or not changed at all?
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No change: it should be left as is.
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I think the grind should be made tougher... (!!)
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I think the grind should be made a *little* easier.
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I think the grind should be made a *lot* easier
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I think the grind should be made ***MUCH*** easier.0
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I think new ways to gain faction such as increasing job terminal faction credits, or building semi-epic missions to improve faction should be introduced as an alternative to grinding trash MOBs.
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3. How would you change or improve the way faction can be awarded? (Choose as many answers as applies)
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No change: the faction system should be conformed as much as possible to live (which would include group shared faction hits/awards)...
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No change: faction SHOULD be a tough grind to get the rewards.
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There should be greater (faction) rewards from job terminals
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Some stations that have useless (currently non-coded) job terminals should give high faction adjustments (+50 to +250 rep) but with the tradeoff of awarding either very small or no amounts of XP and credits.
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Simple, repeatable missions for small faction adjustments (+10 to +50 rep)
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Difficult, multi-step repeatable NPC missions for moderate faction adjustments (+100 to +500) --- Working example: the "Traitor" from Meredith Lot and "Help Shou Tzu" from Shou-Tzu@OMP
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EPIC, huge, Byakhee-ish 30-step missions with HUGE faction adjustments (+1000 to +2000 rep)
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Trade rare mined or looted items to RD or Chavez or other "outlaw" NPCs (existing example: space suits)
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Running contraband for outlaw factions (doing so will temporary flag you as an enemy to lawful factions that detect you with the contraband in your hold)....
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Make the starting default faction a bit less harsh (-9k for Terran Scouts vs. -7k for PWs) or equalize the starting default faction for everyone.
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Other ideas (please post)0
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