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Many more jobs on mission terminals


sirmorte

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Maybe the answer is to add repeatable missions to NPCs that will give at least the same experience or better. This has two advantages:

1. It shouldn't affect lag

2. There would be no wait in getting the missions

3. Developers can provide plots with some of these missions. I love plots. Thus, they can have "find the traitor mission" that requires inteveiwing several NPCs. They can Require short deliveries similar to what occurs on High earth that provides both explore and trade experience.

+5

I like this.

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That's alright we've discovered that the biggest offender wasn't this after all. Go check out the PTR and see if you notice the lag now. It should be significantly decreased.

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That's alright we've discovered that the biggest offender wasn't this after all. Go check out the PTR and see if you notice the lag now. It should be significantly decreased.

That's good to know, thanks for the info. ;)

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