seekeronos Posted October 20, 2010 Report Share Posted October 20, 2010 Maybe the answer is to add repeatable missions to NPCs that will give at least the same experience or better. This has two advantages: 1. It shouldn't affect lag 2. There would be no wait in getting the missions 3. Developers can provide plots with some of these missions. I love plots. Thus, they can have "find the traitor mission" that requires inteveiwing several NPCs. They can Require short deliveries similar to what occurs on High earth that provides both explore and trade experience. +5 I like this. Quote Link to comment Share on other sites More sharing options...
Kyp [LDEV] Posted October 20, 2010 Report Share Posted October 20, 2010 That's alright we've discovered that the biggest offender wasn't this after all. Go check out the PTR and see if you notice the lag now. It should be significantly decreased. Quote Link to comment Share on other sites More sharing options...
Terrell [BT] Posted October 21, 2010 Report Share Posted October 21, 2010 That's alright we've discovered that the biggest offender wasn't this after all. Go check out the PTR and see if you notice the lag now. It should be significantly decreased. That's good to know, thanks for the info. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.