Thaedra Posted December 31, 2009 Report Share Posted December 31, 2009 What ores should I be stocking for use in Comp Building? Is there any "guideline" for bartering ore for gear/parts? I'm certain this is dependent on the Builder; I'd like to lean toward fair/generous than "clueless" (which is where I suspect I am now). Quote Link to comment Share on other sites More sharing options...
bondct Posted December 31, 2009 Report Share Posted December 31, 2009 figure out what comps cant be bought at vendors and those are the ores you need to have... like a lot of the blackbox and ce3k stuff if memory serves me right Quote Link to comment Share on other sites More sharing options...
Terrell [BT] Posted December 31, 2009 Report Share Posted December 31, 2009 figure out what comps cant be bought at vendors and those are the ores you need to have... like a lot of the blackbox and ce3k stuff if memory serves me right To that add Athanor, Brimstone and Cyclo components to those that you need a TT, PT, or JT to make, or rip from previouly built systems. Quote Link to comment Share on other sites More sharing options...
Mattsacre Posted December 31, 2009 Report Share Posted December 31, 2009 To that add Athanor, Brimstone and Cyclo components to those that you need a TT, PT, or JT to make, or rip from previouly built systems. When it was live a "general rule" for what parts where player made or rip only was anything that started with a A,B,C,D ...i.e. A.thanor,B.rimstone,C.yclo, D.yno etc. the further down the alphabet it was the more readily available from vendors or cheap the mats for build was. As I was a major ore supplier for many of the builders I didn't catch on to this for so long until a guildy pointed it out to me! One of those DUH! moments for sure Oh...and don't forget before you build to do the manufacture-terminal-dance lol CURSE YOU MANUFACTURE-TERMINAL GODS! 1 Quote Link to comment Share on other sites More sharing options...
Mattsacre Posted December 31, 2009 Report Share Posted December 31, 2009 What ores should I be stocking for use in Comp Building? Is there any "guideline" for bartering ore for gear/parts? I'm certain this is dependent on the Builder; I'd like to lean toward fair/generous than "clueless" (which is where I suspect I am now). There was no "guideline" that was easy like the parts name (a,b,c,d) for the ores I'm afraid. You just had to have a guildy or TT friend clue you into what was rare or mass needed. There were ores/gases that you found out was a "always" grab and others that was "when I got room" and others that were "mine for xp but toss for others". I always (and my guild friends) always had a "ore vault toon" that was for holding stacks of PM parts and ores. As I was one of the big ore suppliers and frequently just "gave away" the ores to guild builders I never had a problem getting any parts I needed as it was sort of a quid pro quo between us. As memory serves me though one of the most valued lvl 9 ore was (grail water) since it was needed in almost every high end weapon system. Been so long can't remember the others but there was a lvl 7 that used the same icon as the grail water and a 8 that was always in demand also as most the ammo used them. Quote Link to comment Share on other sites More sharing options...
Terrell [BT] Posted December 31, 2009 Report Share Posted December 31, 2009 When it was live a "general rule" for what parts where player made or rip only was anything that started with a A,B,C,D ...i.e. A.thanor,B.rimstone,C.yclo, D.yno etc. the further down the alphabet it was the more readily available from vendors or cheap the mats for build was. As I was a major ore supplier for many of the builders I didn't catch on to this for so long until a guildy pointed it out to me! One of those DUH! moments for sure Oh...and don't forget before you build to do the manufacture-terminal-dance lol CURSE YOU MANUFACTURE-TERMINAL GODS! Lol. Built Devices and Reactors on my JE in Live, remember ripping more than a few Charging Unicorn reactors, to get Cyclo Power Exchanges that were used in the construction of Invisible Eyes. Don't forget to pray to the gods of faction, and good luck in addition to the terminal gods. Quote Link to comment Share on other sites More sharing options...
Inzanity Posted January 1, 2010 Report Share Posted January 1, 2010 I, too, need a guide on what ores are needed in their raw states & what ores are needed refined. I'm a Jenquai Explorer, but plan on mining rather than manufacturing (until way later). To give you an example of some of the ores I'm comming across, I'll give you an example of a recent mining run, because [other than Titanium] I don't know which to keep as raw ores, which to refine, and which to merely process and vendor for credits. 13 Adamantine Ore (VI) 96 Anubium Ore (IV) 31 Caesium Ore (III) 133 Chromium Ore (V) 44 Cobalite Ore (III) 102 Dark Matter Enriched Cobalite (IV) 75 Galactic Ore (IV) 39 Gallium Ore (III) 155 Gold Ore (V) 11 Hafnium Ore (VI) 87 Herculinium Ore (IV) 8 Homerite (VI) 45 Indium Ore (III) 112 Manganese Ore (IV) 8 Mirandium Ore (VI) 21 Osirium Ore (VI) 13 Oxium Ore (VI) 19 Platinum Ore (VI) 83 Raw Centauricite (IV) 146 Rhodite (V) 106 Silver Ore (IV) 24 Star Iron Ore (III) 133 Titanium Ore (V) 25 Tungsten Ore (III) 92 Vanadium Ore (IV) 144 Zalmoxium Ore (V) Quote Link to comment Share on other sites More sharing options...
Vinzent Zeppelin[IS] Posted January 1, 2010 Report Share Posted January 1, 2010 My Progen Sentinel keeps almost all the (raw) level 5-8 ores she mines to sell on the market, but some of the more high-demand materials include: Apollonite, Curium, Discordite, Horusium, Raw Eye Stone, Raw Flawless Ruby, Rhodite, Star Iron, Stygian Blackwater, and Titanium. Again, these are all unrefined. Celestial Ore, Galactic Iron, and Stygian Blacksand in their refined forms are also used in a couple of higher-level components. These are all level 7 and below; I'd imagine virtually all level 8 and 9 materials are worth stocking. My advice would be to just hold on to the raw ores, as they can be refined-to-order. Quote Link to comment Share on other sites More sharing options...
Inzanity Posted January 2, 2010 Report Share Posted January 2, 2010 Thanks. However, holding on to ore would take a *lot* of vault space. I'll use your list as a crib sheet until I find (or make) a list of ores & refined stuff that folks want. Thanks a 1,048,576 because this gives me something to go on. If anyone has a list [or knows where to get one], I'd appreciate the information. <HANDSHAKES> to the guys, <HUGS> to the ladies, and <WAVES> to any undecideds! Quote Link to comment Share on other sites More sharing options...
posfordfan1220 Posted January 2, 2010 Report Share Posted January 2, 2010 Here's a list of what I was told to save for builders: Appolonite Raw Eye Stone Horusium Discordite Titanium Rhodite Curium Star Iron Ore There's also a quest that requires Plutonium (refined from lvl 2 asteroids). Quote Link to comment Share on other sites More sharing options...
Stoop Posted January 5, 2010 Report Share Posted January 5, 2010 Here's a list of what I was told to save for builders: Appolonite Raw Eye Stone Horusium Discordite Titanium Rhodite Curium Star Iron Ore There's also a quest that requires Plutonium (refined from lvl 2 asteroids). very helpful, thanks. However, I would suggest listing the lvl of all these resources, aside from Titanium (lvl 5) and Star Iron (lvl 3) I don't remember what lvls they are. I only remember those two because my TT is in current need of them (well Star Iron double refined to Star Steel). Also do you know if these are best left refined or unrefined, a while ago I was told to keep Titanium unrefined because a builder needed it for ammo components. Quote Link to comment Share on other sites More sharing options...
Terrell [BT] Posted January 5, 2010 Report Share Posted January 5, 2010 very helpful, thanks. However, I would suggest listing the lvl of all these resources, aside from Titanium (lvl 5) and Star Iron (lvl 3) I don't remember what lvls they are. I only remember those two because my TT is in current need of them (well Star Iron double refined to Star Steel). Also do you know if these are best left refined or unrefined, a while ago I was told to keep Titanium unrefined because a builder needed it for ammo components. Your best bet on refining, is to leave all ores unrefined, and refine upon buyer's request. Once you refine an ore, you can't unrefine it, but you can always refine it if the buyer wants it that way. Quote Link to comment Share on other sites More sharing options...
Vinzent Zeppelin[IS] Posted January 5, 2010 Report Share Posted January 5, 2010 As an aside, are there any places currently to mine decent quantities of level 9 ore? The most I've seen so far is one or two level 9 minerals surrounded by level 6-8 asteroids, and I've travelled almost everywhere. Were the level 9 ores this rare in Live? Quote Link to comment Share on other sites More sharing options...
garblesoup Posted January 5, 2010 Report Share Posted January 5, 2010 As an aside, are there any places currently to mine decent quantities of level 9 ore? The most I've seen so far is one or two level 9 minerals surrounded by level 6-8 asteroids, and I've travelled almost everywhere. Were the level 9 ores this rare in Live? Almost as rare as getting miners to share where there (secret) favorite mining "holes" were, once they'd found them. Quote Link to comment Share on other sites More sharing options...
Vinzent Zeppelin[IS] Posted January 6, 2010 Report Share Posted January 6, 2010 Almost as rare as getting miners to share where there (secret) favorite mining "holes" were, once they'd found them. I don't care about all that; I asked if level 9 fields exist, not where they are. Quote Link to comment Share on other sites More sharing options...
garblesoup Posted January 6, 2010 Report Share Posted January 6, 2010 I don't care about all that; I asked if level 9 fields exist, not where they are. Then the answer is "Yes". Quote Link to comment Share on other sites More sharing options...
icqmatt2k Posted January 6, 2010 Report Share Posted January 6, 2010 Almost as rare as getting miners to share where there (secret) favorite mining "holes" were, once they'd found them. lol.... Yea... we miners are greedy, arn't we. lol. Yes, there are some good spots, I've got some favorites that have no mobs around as well, I'd recommend flying all over, they are in some spots that you would never think of. I like the hunt, it's kind of exciting to find a new spot. Kinda makes me wish i wasn't working right now, so I can be mining! (I'm a mining addict...) -Matt Quote Link to comment Share on other sites More sharing options...
garblesoup Posted January 6, 2010 Report Share Posted January 6, 2010 lol.... Yea... we miners are greedy, arn't we. lol. Yes, there are some good spots, I've got some favorites that have no mobs around as well, I'd recommend flying all over, they are in some spots that you would never think of. I like the hunt, it's kind of exciting to find a new spot. Kinda makes me wish i wasn't working right now, so I can be mining! (I'm a mining addict...) -Matt Yup, yup . . . could be that's why they called the class "Explorer"? Quote Link to comment Share on other sites More sharing options...
Amethyst Posted January 24, 2010 Report Share Posted January 24, 2010 Exactly - explorers... Get scan trained up and fit the devices and go looking, and then investigate and learn what you need to know. At least we 'just' have 210+ ores to learn (at the last count). Just a little confusing to start with. The first advice is always refine if you can. The second advice is stack the ore in your vault and refine periodically unless you are the type that just loves standing there refining 5 ores at a time. Third is research the market and know the prices, but dont be surprised if builders just buy comps from vendors or melt loot to get what they need. The lack of a player-player trading market doesnt help the industrial chain (devs?). Network and tout your wares. There are some interesting formulas. Trade gemstones: Ruby (L4) Agate (L1) Bloodstone (L1) Fire Opal (L4) Malachite (L3) Moonstone (L2) Sapphire (L5) Tourmaline (L2) You cannot sell these are ordinary vendors so keep a look out for gem stores. They might be useful anyway. Hybrid Refines/Composites: More ores refine to its parent mineral (Apollonite/Apollonium) but some are hybrid concoctions. Unless you happen to have the right ingredients in your hold you wont see what refines. See Advice 1 - refine everything for max trade. And another good reason for Advice 2 - dont rush to sell immediately. You never know when someone might want resilient plastic. Examples: Zirconium Dioxide -> Refined from: Zirconium and 2 Oxygen Composite Steel Sheet -> Transparent Steel and Liquid Pagion Resilient Plastic -> Solar Sweet Oil and Grail Water Oxium Alloy -> Oxium Ore (2) and Mirandium Ore (3) And a few more besides. Refining Chains: Silver Ore -> Silver -> Silver Fulmite Star Iron Ore -> Star Iron -> Star Steel And a few more besides. More mysterious stuff: Diridium Crystal -> "It is as mysterious now as it was to those who had it before." Tazeron -> black, blue, yellow, red, white and colorless.... One good source is http://enbdatabase.net-7.org/ The other is listening on Market Channel - "Disco ! Disco ! anyone got some near Antares??" As to what to keep: All as above but I'd ask myself what sells most. Of course its ammo. And what ammo sells most? And what ores are needed for those awesome missiles and projectiles? Quote Link to comment Share on other sites More sharing options...
garblesoup Posted January 24, 2010 Report Share Posted January 24, 2010 I'm a little more pragmatic and tend to take the backwards planning approach. What ingredients are needed for in-demand components that can't be purchased from the vendor? Knowing what is needed for the various Athanor, Blackbox, CE3K and Cyclo comps is a good start. Sure, some of these can be ripped out of other items but it starts to get expensive. Prime example is the CE3K-X44; this component is used in a lot of builds and isn't an especially common drop on its own. Quote Link to comment Share on other sites More sharing options...
dukeofskye Posted January 24, 2010 Report Share Posted January 24, 2010 What happened to Aesirium? Quote Link to comment Share on other sites More sharing options...
mistergreen Posted January 25, 2010 Report Share Posted January 25, 2010 It's actually best to keep it stacked at raw ores because you never know when you need to refine them and if you have say 19 of them, well then yer left with a stack of 4 raw and then the refined ones. Also some of the ammo ores like Apolonite, Discordite, Raw Eye Stone are used raw. Quote Link to comment Share on other sites More sharing options...
Tenkaris Posted February 27, 2010 Report Share Posted February 27, 2010 Here's the list of ores I buy for Alyseria's most popular builds atm: L6 Discordite L6 Stygian Blackwater L6 Raw Flawless Ruby L7 Apollonite L7 Raw Eye Stone L7 Celestial Ore L7 Stygian Blacksand L7 Iridium L7 Horusium L8 Ambrosia Crude L8 Khnumium Ore L8 Acheronite L8 Morganium L8 Idunium L8 Emperion L8 Yunieon L8 Vanirium L8 Tincal L8 Persephonium L9 Aesirium L9 Balderium L9 Modredium L9 Grail Water L9 Abaddon Ashes L9 Asmodeusium L9 Pagion L9 Tiberium L9 Nova Dust L9 Crude Rutha L9 Kronosium L9 Erebusite L9 Noxion L9 Promethium L9 Raw Star Ore L9 Astralite that's just a rough list I made a while back that has worked out well for me so far... now if only I had more than 1 person who was willing to sell me ores Quote Link to comment Share on other sites More sharing options...
Amethyst Posted February 28, 2010 Report Share Posted February 28, 2010 And Horusium....! As for Pagion - I only ever saw 7 pieces on Live... Not sure whether it really exists on ST4 as they have completely nerfed VC and BBW. And - earlier posts - lots of L9 fields but you do need to look hard for for them - and wear a hard hat. Quote Link to comment Share on other sites More sharing options...
bhughes01 Posted April 2, 2010 Report Share Posted April 2, 2010 I really want to build a web based mapping system for creatures/mobs and mining. Including a reverse lookup so you can list where to find the level 10 to 15 Chavez or where find the level 4 hydrocarbon spawns etc. I would include an email/password setup to enable security. Potential users could contact me somehow, I'd make their account, then they could input map data with auditing so false data doesn't get into the database. I would include ownership to data so things can't get deleted willy nilly. I would also add a "privacy" property to entries so exploring miners can limit who can see their level 9 spawns to just guild members or friends. Accounts would get status, like "admin", "super user", and "user". I want to build this system. I still need to get a database up and running on my web provider site, I'd be happy with php and mysql but I have more experience with asp.net and MS SQL. Hmm, maybe add an entry for the hidden objects that you can get explore experience from like the asteroids in Odin's Belt. Locations should be just a nav or triangulated between 3 navs. For creatures I want to list how they aggro: no aggro, when nearby is attacked, or always aggros, or random aggro. Hmm, have a voting system for invalid data: if 3 super users vote that piece of information is wrong then it automatically allows a super user to take ownership and change or delete it. I'm almost certain this system would not be very graphic, it's all about data and lists of things based on searches of different types, lots of ways to drill down to the nitty gritty. Oh I'm sure there are already systems in place like this design, but I think I can do better. Quote Link to comment Share on other sites More sharing options...
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