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Wanderineone

Unable to login

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Beginning late yesterday afternoon, early evening I started having trouble logging into the game. I was online with 2 accounts when 1 dropped and I could not get it back online. When I start the client, LaunchNet7 v2.2.0 comes up, during the " check process: it says online but it does not go to how many online. A few times it has shown how many online. I can hit play and after a few moments it will either give me a : server failed to respond to login attempt : or it will go through the normal prompts up to login with megan and choose character. When I choose the character and login it just goes to the loading galaxy map screen and stops. I also have a new computer which I installed the game on yesterday and after testing to make sure the game worked on it, it now id doing the same thing.  I sometimes get this exception when pulling up the launcher,

 

 

 

See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.InvalidCastException: Specified cast is not valid.
   at LaunchNet7.FormMain.<DoGetPlayerCount>b__8(Object sender, RunWorkerCompletedEventArgs e)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.9031 (WinRelRS5.050727-9000)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
LaunchNet7
    Assembly Version: 2.2.0.0
    Win32 Version: 2.2.0.0
    CodeBase: file:///C:/Program%20Files%20(x86)/Net-7/bin/LaunchNet7.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.9031 (WinRelRS5.050727-9000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.9031 (WinRelRS5.050727-9000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.9031 (WinRelRS5.050727-9000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.9031 (WinRelRS5.050727-9000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.9031 (WinRelRS5.050727-9000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
10cphyt3
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.9031 (WinRelRS5.050727-9000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.)

 

Any help would be great Thanks.

 

 

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