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Cipher

Update Log

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April 5th - 3:00 AM EST

  • Swapped out the L9 RR for a L8 RR in the TT starter kit.
  • Swapped out an Archos for a Zenrei Cannon in the Progen starter kit.
  • Updated "/ptrenableskills" to set the player's skillpoints to 1000 again. - DEPRECATED
  • Fixed a proxy bug that was causing it to use up 100% of a cpu core and linger around for a little after the client was exited.
  • Updated "/ptrsetupcharacter" to automatically max all of the player's skills.
  • Added new command "/ptrmaxskills" to max skills on existing characters (before this update).
  • Added new command "/ptrshownavs" to discover all navs in the current sector. This should make it easier for players to get around initially.

 

April 5th - 6:30 AM EST

  • Updated the proxy to fix a bug where, if the proxy was closed to soon, the log file would not finish writing to disk.

 

April 5th - 4:20 PM EST

  • Updating the proxy to add additional logging around a troublesome piece of code related to sector transitions. You will start seeing larger proxy log files now, but it's necessary.

 

April 5th - 7:45 PM EST

  • Updated the proxy to add additional logging to Client-specific communication.

 

April 5th - 8:45 PM EST

  • Updated "/ptrsetupcharacter" to now give 9,999 RD faction.
  • Added new command "/ptrfaction" to set your RD faction to 9,999.

 

April 5th - 10:20 PM EST

  • Updated the proxy to fix possible multi-threading related issues that logs exposed that has lead to gate crashes.
  • Fixed a problem where the starter kit items placed in Vaults were disappearing after logging out.

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April 6th - 4:15 AM EST

  • Updated the proxy to fix a race condition in Proxy<->Server communication which was causing login, gating, docking/undocking problems.
  • Fixed a bug in the server related to groups which had caused a server crash.

 

April 6th - 4:45 AM EST

  • Updated the proxy to add more logging around Client<->Proxy connection initialization.

 

April 6th - 5:07 AM EST

  • I'm going crazy. Also updated the proxy - I rewrote the code for Client<->Proxy connection initialization.

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April 7th - 2:30 PM EST

  • Updated the proxy to rework some code and add additional logging around a problematic spot indicated by logs.

 

April 7th - 5:00 PM EST

  • Updated server to allocate more memory to sector events. Tested a gate raid after restarting with this change and no crashes occurred.

 

April 7th - 9:00 PM EST

  • Updated the proxy to test a experimental fix for a Client<->Proxy communication problem. I don't expect it to work, but I do have a way to fix it if it doesn't.

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April 8th - 7:20 PM EST

  • Updated server to fix the client crash that was occurring in Valkyrie Twins near "In Memory of Yoko".
  • Removed authcode requirement for PTR registration.
  • Increased max player limit to 400 (up from 32 for internal testing).

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April 9th - 1:50 AM EST

  • Updated proxy to rework some code and add additional logging around Client<->Proxy communication.

 

April 9th - 2:20 AM EST

  • Updated the server to fix a problem that was causing sectors to occasionally deadlock (most commonly during raids).

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April 10th - 11:40 PM EST

  • Updated server to include max Chavez, Bogeril, and V'rix faction in /ptrsetupcharacter and /ptrfaction.

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April 11th - 12:45 AM EST

  • Updated proxy to add extra logging around code which triggered an error in a player's logs.

 

April 11th - 5:00 AM EST

  • Updated proxy to rework some code and remove logging for issues which are now resolved.

 

April 11th - 3:30 PM EST

  • Fixed guild actions (promote, demote, kick).
  • Added a new PTR-only sector which contains a few space vendors for commonly needed items on the PTR. You can find the gate to this sector in Saturn.

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May 24th - 1:00 AM EST

  • Fixed a problem with the PTR project getting corrupted after changing user accounts. The server should now be back online after a very extended downtime (I'm sorry!)

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