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Kyp

Lead Developers [LDEV]
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Everything posted by Kyp

  1. Well, for what it is worth. I see the issue as it happened a few times in the last 15 minutes, the downside is, that I still need to know what's causing it for us to have a permanent fix—in the meantime, I am thinking about a workaround.
  2. No the server is up and functional at the moment.
  3. Restarted, time will be limitedly available today. Hopefully no more breakage.
  4. Topic unlocked, server restarted.
  5. More posts won't wake me up after a certain hour, you simply have to wait. Some people have the ability to text me, but even that won't work in those hours because sleep > all. Restarting it.
  6. Haven't been able to lure in a mule, we're stuck with genetically engineered hamsters due to earning a bad reputation in their community for churning through them.
  7. Fixed, it wasn't down per se, it was just an ongoing issue with the login server part of it that keeps breaking after a longer up period. I restarted it all.
  8. For what it's worth we're always going to support 3rd party development, as we ourselves after all are 3rd party and can't say otherwise, we just won't be part of the distribution method if it directly involves edits to the client without us being able to see *all* of the related code to ensure we aren't crapping on EA's lawn.
  9. Maintenance complete, here's to hopefully smooth sailing for the evening.
  10. Hi folks, Just letting you know, the date/time isn't hammered out completely yet, but probably sometime this upcoming week the game service (and potentially our websites) may be offline temporarily while we perform some needed updates. Follow this thread for more details. The tentative time for this will be Tuesday evening the 23rd, after 7pm Eastern time US until midnight Eastern time, or 12-5 GMT. Probably won't take that long as we're trying to do anything we can ahead of time, but want to be clear that this does mean services are down/will be down. If for some reason the forum is unavailable, you can reach us at the Facebook page.
  11. We have a mixture of operating systems in our overall environment. This one just had some impact.
  12. Alright, I think we're back up. Thank Microsoft for your slightly boring Sunday morning. Long story short a decision we made during setup last year caused issues with where Microsoft planned to go with something and prevented updates. Those inadvertently caused the server issues last night. Anyway, things are up/coming up, we'll see how stable.
  13. We are looking into the issue with the game server, this is not a normal crash but something has gotten in the way of my restarting it so I need to fix it to move forward, it may be a little while.
  14. But for what it's worth I can tell from the code you've shared that it was the early version multiplay server shortly after we got it working. Most variables for stuff like single-player have been removed in the modern code.
  15. Don't worry, my feelings don't hurt easily. It was the tone of your post that prompted my response in the same tone. Given that we give no representation or requirement that we're up 'most of the time' such as a profit business might, 9 hours is not all that long. Probably wouldn't have been that long even if I'd seen it last night before running out of steam, but I didn't.
  16. I am not, and also have a home, family, and other life to maintain. Sometimes that means it stays down for a while. The code base isn't even in the same programming language as it was back then. Incidentally, if memory serves we didn't even get the multiplayer working properly until like 2010/2011, seeing as we only had about a year of 'beta' prior to going to 'sunrise' in 2012. It sounds like you might have been referring to the single player client we had, or the earliest versions of multiplayer, either way most of that code was in Java and none of it is Java now. Anyway, while I can appreciate the point of view, there are certainly other things to do for a few hours now and again. It's back up, btw.
  17. Feel free to send a PM and discuss, I'll get back with you as quick as I can.
  18. I'd uninstall/reinstall the net7 components. Sounds like something didn't get set that's expected to me at first glance/symptom reported.
  19. Coming back up. Was out with the family, heading to bed soon. Still trying to figure out what's causing these sudden issues.
  20. sorry yes, it is good to login again. I forgot to post back. no, the issue did not repeat after the last restart so continuing to monitor.
  21. Finally free from work hours. Proceeding to look into the issue a bit, please DO NOT attempt to login during this time, I will let you all know when it is safe to try again. I'm attempting to capture some data, so attempted logins right now could pollute and complicate the issue.
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