Other TS were also talking about the TS hull upgrade mission, some being nervous about not getting it from the start (i.e. level 10). It's good that it can be done but I'm ambivalent about having it taking up one of the few mission slots, especially if you are planning on adding many missions.
I did see a new mission from Net7, where you have to take the side of either the Terrans of the Progens. That sounds like a fun addition. Kudos to all involved for the innovation. As soon as I get some free time I'll try those out.
>> David is pending a rewrite on the talktree editor
I was really proud of the ability to "simulate" a conversation within that editor, to be able to go through every branch and make sure they jumped to the right texts. However I never got feedback on whether it was useful or not. But still, it felt great to program that feature in about 10-15 minutes; very little time for such a neat feature (at least _I_ found it fun and useful).
To David, sorry for the state of the code. I should have used more "class" rather than "switch" all over the place. It would have made it much easier to add new features, conditions, states, etc.
On a side note, I mentioned the work I did on those tools during a job interview last january, a job which I got by the way. It was fun to talk about having some practical experience programming in C# and being enthousiastic about the work I had one. I'm certain it contributed to my being hired.