Anyone noticed that the WTBs seem to outnumber the WTSs on Market lately? My theory is that no one sells anything because they don't need credits. Not only do most players already have millions of credits, but having millions more is meaningless when there's nothing to buy. It becomes a self-reinforcing cycle.
So, how do we make credits meaninful again?
How about some form of tokens? Make them non-tradeable (otherwise, they'll take the place of credits, too!). Equip them like a device with an activated buff. Once activated, the device is slagged and cannot be used again. The buff persists through death and/or logout and allows you to....
1. Wormhole to Cooper, Antares, or some other out of the way locale for a couple hours.
2. Gives you a stackable turbo buff for that upcoming RD base raid.
3. Grants you rep, to repair the damage from that past RD base raid.
4. 25% XP boost for the next couple hours.
5. Or any number of crazy ideas we can come up with...
The catch is that they're expensive but useful for max-level chars. How much should they cost? 10 million per token? 20 million? I don't know. The game designers might be better judges of that than I am. But get credits out of players hands, and the market might come back a bit.