Hi,
is there a reason why the most mobs are so incredible fast, so that kiting(hold on own
weapon range and outside of mob range) is impossible?
I don't know how progens or terrans(ok, they can fly forward firing missiles) do,
but i as a JE i loved it to be able to go on mobs much higher than i with help of
projectiles.
And later on with best beams and equipement able to kite even with beams.
I were often mining in BBW and these fields had as guards mostly manes, up to lvl 58,
that was fun to kill them as a JE. Good explore XP and combat XP on top.
Now it seems these times are gone.... i have a backward speed of ~300 but they are faster.
Means no use of projectiles. Means also always if fighting -> combat cloak.
No other choice.
Mobs have more hull, more shield, more damage and now are always faster.
Merlin did a good job with the prototypes, in spezial the beams with more range than all other beams. But, if mobs are faster than you there is no use of these beams(or just a little).
I know for terrans and progens the mobs are easy to kill with kiting, but that was the game(maybe give projectile and missile mobs also this range for challenge).
They had some challenge in live, some mobs were a bit faster and some had also
a great range. (example Mobs in Ardus, the mobs in Der Todesengel or the lvl 66 MP's in Luna i think it was.
A great bit of fun is gone without that kiting.
regards
Blondin