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Zarg

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Everything posted by Zarg

  1. Had been sitting idle in Paramis station with E&B running while I was web surfing. Got a popup about some C++ run time error in the proxy. Attached is the related proxylog. proxylog-runtime_error.dat
  2. I just wanna say I did come across a slew of other PTR related bugs -- including stuff with the early PTR charcter setup process -- and Cipher was quick to fix them. Thanks for the hard work on this! I can't think of any bugs I have still open beyond things in the nature of the PTR (i.e. functions not available due to lack of PTR linking to an equivalent of the net-7.org website). -Z
  3. Zargate was sitting idle outside joves while other members of my group were inside doing stuff. I had just logged a JE out to character creation and at about the same time this game client disappeared (crash to desktop) with no warning or error popups or anything. Hope this proxylog is helpful...
  4. Fixed with /ptrenableskills. Thanks! I know this command is 'deprecated' but maybe just leave it obsoleted and not disable it, so folks wiht old charcters can still fix them? As for missing ammo comps (and zenrei cannon) on my old characters - I'm just going to fix them by making a new character, trading the stuff over after setup, and deleting that new temporary character. I note many of the 'only player made' ammo comps for i.e. Zet Missile Launcher and Archos are given out with /ptrsetupcharacter. It doesn't look like the Athanor Hardrain Slugs needed for Zenrei cannon are included. I'll made a new pw to test, and yeah, no Hardrain Slugs.
  5. I'm seeing the same issue with my ZargTS character, though he was set up with a very early version of the /ptr commands. On a lark, I created a new TS and ran both /ptrsetupcharacter and /ptrenableskills (which I think is now deprecated) and confirm he has 'Build Ammunition' skill maxed. Fixing old characters like mine may take GM/Dev intervention. Or you can go the simple route and delete and recreate the character... -Z
  6. Had just brutally slaughtered the Infiniticorp insider, and was chatting on New Players chat, and one of my 6 multibox game clients got 'stuck'. Could send messages out of it, but not see any messages either sent with a tell or in any chat channels. Could not move, could not target anything. Using ESC to bring up Quit Menu and picking 'quit to desktop' dropped the character offline and out of group, but the game client kept running until I used /quit to get it to drop out.
  7. Interesting update. When I logged the character back in, it was back in the asteroid field where I was hunting when it got 'stuck', and not near the group in the safe empty-space spot near the planet where I was testing what was wrong with it / hoping it would recover before finally /quit-ing it out.
  8. I was multiboxing a group of 6, hunting Strand Vultures in Arduinne. One of my clients -- zargJE -- got 'stuck' -- it was still in formation, still online and in group. However it was frozen and not moving with the group -- to that client's view. The rest of the properly-working clients saw that one still in formation. I could send receive messages to that character but they would not show on it. Messages sent out from the character were never seen. I could do actions within the 'stuck' game client that didn't involve server communication, like open/close inventory and character info -- so it appeared working just not communicating to server. Eventually got tired of this, having run out of ideas on what to test, and just /quit out to gather and upload this proxylog. This is an interesting failure mode that I've seen all too often in raids on the play server too, where one client just gets stuck. sometimes it recovers, sometimes it doesn't. But its super annoying while its happening...
  9. I also cannot connect. I suspect the server crashed after last night's testing and needs a restart.
  10. Flying group of 6 in formation, one of the group froze at loading screen gating into carpenter from new edinburgh.
  11. my TT client -- out of 6 multibox group -- spontaneous crash to desktop in precursor Alpha stage of controller raid. darned raid crashed the server a few minutes later. fun times!
  12. trying to get back into game after my last gate lockup, started up ptr game client, enter login/password at login screen and .... stuck there. Had to kill client from task manager.
  13. oh the client locked up in the galaxy map screen. I had to use windows task manager to kill it.
  14. travelling with full group of 6 (multiboxed) heading from Shepard to Carpenter. Had been playing a while, so big log file...
  15. Ciper bumped up the upload limit. Here's the big log file. Cipher: Edited to remove attachment.
  16. Another session, I tried to switch characters after having been in game a long time. Got dumped to login screen instead of character selection screen. proxylog is 7.4MB though, too big to upload normally.
  17. Was sitting idle on a PW char for a while, logged back to character creation screen to make a TE on that account, picked random stuff in the setup, including a decal. Got to last screen, set name and PTR realm, clicked enter game, got 'you have chosen a restricted decal' error message and boom! crash to desktop. Can't seem to upload the 4.6MB proxylog (too big for 1.62mb max total size), and zipping it even with 7zip on ultra compression just makes it a little bit bigger. Are the logs already compressed or something? I've saved the file in case it might be needed and some upload workaround is identified.
  18. Logged out of one account to log in screen, logged in with a different game login login, game locked up trying to come in new session.
  19. just came back from a server outage. my first gate crash in ptr.
  20. is it still unstable? I'm getting all sorts of trouble trying to get back in right now, including failures to update of the PTR launcher.
  21. I was actually running both live and PTR for a while last night, can confirm it works well. It takes a little time to get set up once you get in, as you have to explore sectors to travel around, as well as fix settings like action key buttons, key bindings, and of course stocking up on ammo (for the ammo users).
  22. My play-realm LaunchNet7 runs fine without any compatibility mode on my windows 10 laptop. I tried setting up for PTR, and LaunchNet7ptr would seem to run, but the E&B client would not start at all. After a bunch of trial and error with compatibility modes, the only setting that seemed to get it to work was for "Windows Vista(Service Pack 2)". Hope this saves someone the same trial-and-error setup effort. -Z
  23. I'm cool with that. I dont really use scripts for multiboxing -- just really good at doing it by hand. -Z
  24. Time permitting I'd be happy to help test. I have noticed an idle disconnection issue that is much more prevalent on my windows7 machines than on windows 10, can check that out. Also is this more than just turning off prototype reorder in the net-7 loader, which is a sure-fire way to cause regular gate/login crashes? I already have a host of well geared level 150 characters on my 9 game accounts, and can do multibox stress testing too. I'm hoping they can jsut be cloned over rather than having to spend time setting up whatever gear you supply test server characters with. BTW I've noticed galaxy tours are pain to do with gate crashes, something else to test alongside just trade runs. -Z
  25. Well whether they're ghosts or not, my guild, at least, has seen a recent resurgence of activity and swelled ranks. I don't think its all fake...
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