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Tiet_Drifter

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About Tiet_Drifter

  • Birthday 12/08/1983

Live ENB Information

  • Server
    Orion
  • Race
    Terran
  • Profession
    Trader

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  • Gender
    Male

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  1. Not only no but HECK NO!   :angry:   They unplugged Battletech 3025 for The Sims: Online (TSO), unplugged E&B for the same reason (iirc) then they unplugged TSO (ironically)...   What?  They ended two great games for that thing...then ended that thing too.  Not a very good track record...    I truly wouldn't go back to EA games willingly even if they paid me because they probably would stiff me anyways.   <_<
  2. Well, you got some competition here Moulinneuf.   ;)    So don't worry about being the only one hunting her.  I'm sure there are others so you got your work cut out for you.    :D
  3. I thought my computer broke and i ended up re-installing EnB...oy  *facepalm*     :blink:
  4. FishJD: Totally agree with you, E&B deserves more press than what it’s getting.  I’m also sure that the Devs would like the fact that we are showing our appreciation by getting more people play it.  More people could mean more exposure, potentially more help for the Devs and of course more financial support.  How about if someone could put together an updated gameplay “music video” with parts of the intro video added. (I could do that but I wouldn’t be the best at it.)  We could then submit it to the various review sites under the premise/heading “E&B is BACK!”  We can also post the same video on Youtube, Facebook, etc…   E&B Origins got 4 of 5 in this review http://www.youtube.com/watch?v=Xqcl3STgj9Q, why can it not happen again?       Nostalgia is the main reason that I actually started play again.  I am, however, a bit more aggressive than I was in E&B Origins…(looks at OL of main and alts) only a bit.  :-p    Nostalgia is probably a reason for most of us coming back.  We also have to remember the people who have never played E&B before and are looking for something new besides “bashing a monster over the head with a stick” or blowing up zombies.  Eve would be another good avenue to take to spread the word of E&B’s sunrise.  I would think, however, that it would be a form of advertising or “soliciting” as it were and probably would not be advisable.  Could someone else clarify this for me?
  5. Liucee, I find that if I delete my sig, update then reinsert the "new" sig it then shows the new stats.  I have ran into that from time to time.  :-)  Hope that helps!
  6. Welcome Back Hypno!  The Devs definitely did a great job with the emulator.  There is quite a bit of new things in the game, including the three missing professions (Jenquai Seeker, Progen Privateer, Terran Scout).  Hope to see you around!
  7. lol at GetOffMe   :lol:   I used to race my 2000 Mitsu Eclipse (ricer).  I like sliding around turns.  That got me in and out of a few hairy spots, but I digress.  There were a few particular slides I thought were “tight”.  I changed the spelling to match how it sounds and viola, Tiet_Drifter.  I had that name for quite a few years. I've since calmed down the racing but I still like sliding my newly acquired land yacht around back roads late at night.    :w00t:
  8. Suggestion from a crazy miner: How about a device that enables a multi-prospect and tractor beam? It could either: 1)      Prospect all ores on the target prospect-ables 2)      Prospect the ore in the first slot of all prospect-ables in a given range. It could be 20, 50, 100 charges.  Once charges are exhausted, the item breaks and either disappears or goes into inventory and turns into debris.  There could be a message that states “Your device has become unusable” when its charges are depleted; regardless of the where it goes.  Of course, that could also apply to any consumable device.   My two Lincolns worth.
  9. I was a Beta test for live.  I was a JE, don't remember my toon's name though.  After the last wipe (before live) i tried my hand at a TT named Owens.
  10.   I’ve been rolling your expanded ideas of the Scout’s skills.  Here is something using our combined ideas:   Lvl1 – SuperGlide – 3% increase to turning speed.  Self-buff Lvl2 – additional 0.5% increase to turning speed Lvl3 – Ramjet – 4% increase to turning and combat speed.  5% enemy avoidance.  Self-buff Lvl4 – additional 0.5% (4.5% total) to turning and combat speed Lvl5 – Scramjet – 5% to turning, combat and warp speeds. 10% enemy avoidance.  Target Buff Lvl6 – Ludicrous Speed – 5.5% increase to turning, combat and warp speeds.  40% chance to warp in gravity fields/shears.  10% enemy avoidance.  AoE to all group members within 5k range and Scout. Lvl7 – Overload – 6% to turning, combat, warp. 100% chance to warp in gravity field/shear.  10% enemy avoidance.  6% stackable decrease to base warp initialize.  3-6% increase to warp cooldown.  AoE to all players within 5k range and Scout.   I know that taking Combat and warp speeds off Lvls 3 and 5 probably won’t be too popular, but it’s a thought at least.  I thought a warp cooldown increase for the Lvl7 skill would kinda balance it out and stick with the theme of the “OVERLOAD!!” skill.  All this ultimately would be up for the devs to decide.  I would be ecstatic to just see the Scout reworked.  I enjoy my TS very much, next to my JE.  :-p     I wouldn’t see much use for NF (at Lvl 7 anyways) if the 100% warp is moved to Afterburn as we discussed above.  Maybe it could make the TS, and others at the last Lvl (5 or 7), resistant to certain debuffs like Hack.  Possibly a 1.5% - 2% increment per Lvl if it would be implemented.  This is, of course, in addition to its current abilities.       The scout could have a set of “Shunt to…” devices as well.  In keeping with the Scout’s theme, it could have the following:   … to Warp (from Impulse) … to Impulse (from Warp) … to weaps (from either Impulse or Warp) … to Impulse (from weaps) … to Warp (from weaps) Etc… It could be Shunt to Warp or Impulse from something else or the other way around.  It would be similar to the JE with their Shunt to/from reactor items. I know that turbo warp/impulse and increase warp/impulse have been done many times but I don’t know if those types of shunts ever had been done.         That would be good!  They could have that and/or a line of debuff transfer devices.  i.e.  If the Seeker has a chem debuff on them they could either negate the debuff or transfer the debuff back to the mob. Perhaps the JT could get debuff removers at Lvls 3-9 and the debuff transfer devices at Lvls 7-9.   Good discussion here.  Some stuff for everybody to chew on.
  11.   I had the same ideas with the TS.  Here are some of the things floating around in my head.   1) Afterburn could be 7 levels with the following breakdown:   [a]  Levels 1-4 could be the current self buff increasing the Scout's abilities by 2% - 3.5% (i think thats what it already is set)   [b]  Levels 5 & 6 could enable a new ability called "Scramjet" (or whatever name) that gives a friendly target the Afterburn effect.  The levels could continue to increase the effects of Afterburn and "Scramjet" by .5% (iirc)   [c]  Level 7 could enable the final ability "Overload" that activates Afterburn with a 6% total gain on all group members (including the Scout) within a 2k-4k radius.     2) Null Factor Field could have two separate effects:   [a]  A formation effect that boosts all weapons (Beam, PL & ML) reload rate as well as the current effects.   [b]  A 2k-3k range effect that only grants the current buffs.   The NF could also be stackable with the Environ Shield with the shield only bestowing the resistances, damage absorption, and damage feedback to a ship under the NF buff.   The TS has potential to be a great profession.  The ship (as do the JS and PP) just needs to be pulled into dock and retrofitted with the latest tech, thats all.    Thoughts?
  12. Thank you Terrell! I had the same problem but with a fragment of the fourth inspiration.
  13. Sorry, didn't see that Elrick already addressed the issues of specialization penalties. I guess I should read before I speak. I have two ears (or eyes in this case) and one mouth for a reason. Great ideas though! It will be awesome to see what you put together.
  14.   This sounds nice!  Seems like it wouldn't be too difficult to implement.  Maybe there could also be a slight "penalty" or trade-off for using the specialized equipment.  for example:   Sniper Set: (Bonus to speed, and fold space)   Long range, low damage weapons.  (Used in tandem with folding the enemy away) Weapons - Bonus to range & critical; increased energy usage (for beams), Increased reload time (for PL) Engines - bonus to psionic shield; Decreased Turn speed Shields - bonus to shield regen; Decreased Shield Cap Reactor - Bonus to fold space; Bonus to Scan Range   Also, to possibly tie in to the class sub-sect variations that Pakkrat discussed here: https://forum.enb-emulator.com/index.php?/topic/9229-class-sub-sects-variatoins/ The equipment (or the prints) may be obtained only from certain factions when faction standing is good...or even maxxed if the equipment is good enough. Just my two Lincolns worth.  :-)
  15. Great to see that there are some people that enjoy a good RP time.  :-) Here is the Bio for one of my characters.  Hope to see you guys out there!   ***Registering New Pilot.  Connection Established.***   Anticipate the Future!   Name:  Dr. Drak'Nir Hiraku-Daisuke Class:  Explorer Gender:  Male Homeland:  Aboard vessel  Bodaina Chishiki, Kailassa Education:  Ph.D. Physics (focus on dimensional anomalies); B.S. Chemistry; received training as a botanical assistant (no formal degree) Assigned duty:  Moved to Xipe Totec due to anomaly interest   Details:   Medical - Physical Evaluation: Drak'nir Hiraku-Daisuke is of thin stature. No diseases or allergies.  Subject is slightly underweight, recommend dietary regemine with increased caloric intake.   Medical - Psychological Evaluation: Subject shows extreme mental acuity towards abstract philosophies and natural anomalies.  Subject shows moderate passive-aggressive tendancies, especially when asked to take part in "mindless" combat.  Subject seems to see combat as a necessary evil and would take place in it if exploration and knowledge are the primary driving forces behind it.   Personality: Friendly, always willing to lend a helping hand to all races.  Believes that all races can live in harmony since all came from the same life force.  Tends to stray off mission guidelines due to his inquisitive nature.  Fighting would not be his first choice in any situation but he would stand up for his friends and himself if provoked.   Social:   He prefers not to be called 'Doctor' despite his credentials. Inquisitive and friendly, engaging in discussion ranging from dimensional distortion to what food was served on Jove's Fury.   Skillset: Having great interest in dimensional and spatial anomolies, Mr. Hiraku-Daisuke specializes in short and long distance instantaneous space/time travel and environmental protection.  Said interest also influences his growing capability in combat evasion and, if provoked, stealth combat tactics.  Though Sha'ha'dem vessels contain greater offensive capability, subject desires to remove shield leeching emitters to further increase evasive abilities.   Career: Generally follows the path of the Sha'ha'dem, peace and knowledge through exploration.  Desiring to further the Sha'ha'dem and the Jenquai, he conducts research on dimensional anomalies and quantum particle manipulation.     Corporation/Affiliation: His growing capability as an explorer is being observed with anticipation.  Though Merjan Kathrada and the Jenquarum have expressed uneasiness for his openess to other philosophies, they see his transdimensional research as valuable toward understanding the ancient gates and the beings that would travel through them.   Loyalty: Although loyal to the Sha'ha'dem, he keeps and an open mind to the views of others within the Jenquai race.  He is reserved when around terrans and progens but is typically willing to hear them out, believing that all have something to contribute toward the growing knowledge of the universe.   Secret Details: [Encrypted information...KJBiubiyuGBVIovbiuyvbil...iljBLhb9988ublhb99g...xxxxxxxxxxxxx...Access Granted]  We cannot lose this one to those political hippies.  Though he does not agree with our methods, he is a valuable asset to us...  He is loyal to us now, however his over inquisitive nature coupled with his open mind toward the other races does not bode well for us.  If he would walk from the Sha'ha'dem we will have to get the oth **HHhvbhiIbhhihbYIVvi87gu798G876fvg** [Invalid data decryption sequence, remaining data destroyed]   ***Registration Received. Connection Terminated.***
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