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Revenant

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Everything posted by Revenant

  1.   This statement is correct. As one who was at the negotiations along with Canman, Belshade and Magoo, the agreed time was Tuesday 5PM EST after the server would have normally restarted, if for some reason the server did not reset that day.  This is well known among the Guild Leaders so I am not quite sure why this post even exists.   Just to add Magoo, if you ever needed clarification on a point you are unsure of when dealing with this agreement, perhaps you should try to contact the leaders in VGE or Static before actually making a forum post. There are many ways to contact any of us in Static or VGE, and I am not sure I appreciate creating this thread just for the 'drama element'.
  2. He would probably camp those mobs and learn the game :)
  3. All prospective applicants to Static please PM any player listed above on these forums, after completing your registration on our Guild site. Thank you.   -Rev
  4. Static, VGE, and Builders have agreed to the raid rotation proposed in this thread. The new rotation is effective immediately.    The rotation is as follows:   Static - RD Base / GoBB / Troller VGE -  GoBB / Troller / RD Base Builders - Troller / RD Base / GoBB   Week 4 will restart the rotation.    As always, any Guild or PUG are more than welcome to attempts these raids at any time. As stated previously, the only requirements are that your Guild or PUG must have a reasonable chance of finishing the raid, and that your Guild or PUG be ready to activate before the Guild slotted is ready to activate. To have a reasonable chance to complete the raid your small guild or PUG will require a minimum of 3 to 4 decently equipped groups or 2 to 3 very well geared groups.    Thanks    -Rev
  5. Efi I totally agree with this and it has been made absolutely crystal clear within Static that this type of behaviour will result in immediate removal from our guild. Our members are quite aware of our guild policy in regards to this type of action, and have been for quite some time. Static Guild is a group of people that are here to have a fun filled stress free time in the game, and I for one hate having to chase fires.    If any player wishes to join Static to load up on phat loot and cause trouble, they may as well keep walking, as they will find themselves guildless rather quickly. 
  6. Zebalba is correct.   Each guild would work that Raid and only that Raid for the week. If Troller spawns 3 times during the week VGE has Troller, they would be able to attempt all 3 Trollers with the knowledge the other 2 guilds in this agreement will not interfere. Upon Tuesday's server reset for the patch, the 3 guilds would rotate to the next boss in their list. Patch day is used because it is a set server wide event that everyone recognizes. This will eliminate the need to monitor spawns to ensure compliance, which frankly was a flaw of all previous rotation agreements. What each guild does within their week is entirely up to them. If Builders decides not to do Red Dragon base during their week, that is their choice. Static will not 'rush in' and spawn RD Base just because it is up and Builders are not doing it. I can't speak for the other guilds.    This is a Gentlemen's agreement between the 3 Guilds only. All other players on the server are not obligated to adhere to any agreement set forth here, and in fact are encouraged, at least by Static, to muster your forces and attempt these raids. They are really fun! Perhaps in the future, the activation method can be modified to avoid the 'forced conflict' and allow everyone an equal chance of activating end-game content. Static has stated repeatedly that if any small guild or PUG are attempting a Raid in which Static is slotted to do, we will stand down and not interfere. The only requirements are that your Guild or PUG must have a reasonable chance of finishing the raid, and that your Guild or PUG be ready to activate before Static is ready to activate. To have a reasonable chance to complete the raid your small guild or PUG will require a minimum of 3 to 4 decently equipped groups or 2 to 3 very well geared groups. Any less is a guaranteed wipe and despawn. This open invitation is from Static only, as you will need to contact Builders or VGE on their raid policy.     The concept is not complex, and solves many issues Static has had with previous agreements. It is by no means a perfect solution, more of a feeble workaround for a poor  design of end-game content activation, 10 years out of date. The current Devs are not at fault for 10 year old code, and work with what they have. However, we feel that they do have it within their means to fix the current raid activation mechanics to avoid the conflicts inherent to this style of activation. Hopefully in the future, another system can be put in place to the benefit of everyone on the server, and raid rotations will be a thing of the past, as they are in every other MMORPG.    One point I would like to make is that any rotation agreement is contingent on the conduct of all 3 guilds. Any shenanigans or 'accidental' activations will result in the offending Guild forfeiting a raid in their week. Any further subterfuge will result in the cancellation of this agreement. Static is adamant about this point.    The 3 Guilds still need to meet to set the Raid order, and I would ask that Shadowwalker set up a meeting sometime Tuesday to finalize this agreement ASAP, or have the other 2 Guild Leaders contact Static. Static has purposely not done these raids during this time, and we are itching to get back to having FUN!   My door is always open to any player on the server to discuss any aspect of the game or anything relating to our guild. Always feel free to send me a tell in game or come visit us on Net-7's teamspeak server.
  7.   On the trigger frequency, I also suggested they could do a synth type activation, placing the drop on a randomly spawned multiple sector mob would help keep the frequency down. Use MPP for example, one could pick certain mobs throughout the galaxy, have a spawn timer of 48 hrs for eg. and control the drop rate that way. I am more concerned about WHEN we can do it, not so much how often.    You are partially correct Efi, in the Guild Summit meeting, I proposed that Static would not attempt the next GoBB and Troller raid as a peace offering until we can work this out to the satisfaction of everyone involved. I never mentioned a time frame, just the next spawns. It was my hope that the other 2 guilds would respond in kind and the 3 guilds would leave the contested raids alone for the time being. Unfortunately I had a problem with my ISP and got dropped after I made my proposal, and the meeting had to be postponed. As we had no indication from either Guild Leader as to their intentions, via PM or forum post, there was no agreement.
  8.   According to the Developers and the game mechanics currently designed for this content, whoever activates the raid spawn (ie. kills Servant or Scavenger), then that spawn is theirs. Static was the guild to activate those spawns, not the other way around Jmes. Also according to Blacklung's Rules of the Game found here:  https://forum.enb-emulator.com/index.php?/topic/8820-rules-of-the-game/   Rules #4 and #13 states that everyone else should have left the area at that point.          To Efialtis.   I agree. No player or group/guild should ever need to ask for permission to do content in this game. The current raids in question have a design flaw (or perhaps it is intentional to create conflict), where it is first come first serve, and forces the player base to make that post. Static would love to do more raids not less, not for the uber gear, but for the but sheer fun involved in just doing them. We feel that a rotation of any kind is inherently flawed for any number of reasons, not least of which is a reduction in attempts. One of the developers main concern towards an increased number of raids, would be that with more raids, comes more uber gear. I share their concern and have no problem with decreasing the drop rate on epic gear. I would much rather be able to more raid with less epics, than to do less raids and no epics. Because I, like you, intend to be here for the duration of this game and plan to do hundreds of them with my guildmates.     Perhaps an option would be to introduce a Synthesized Crystal type tigger for Troller and GoBB. Giving such an item to the Scavenger or Servant would start the raid. Maybe they can use a Oni Daeva Emitter as the trigger because heaven knows - that thing never drops.     There are other solutions to allow everyone to enjoy all the content.
  9. So your major concern is reduced drop rates? Is there not some way we can have device activated raids and address the drop rate as well? Perhaps add more common high end stuff so that everyone in the raid walk away with some sort of prize, and keep the Epic items rare. Not as rare as the Made-to Live tho please. After 24 Fishbowl we finally had one drop for our guild, that would be like getting it to drop 5 times a year with the current raid timer. I don't mind at all that drop rate might be lowered on Epic gear as long as more items are added so everyone at least get something besides debt and lag.    I am sure there is a compromise out there somewhere.   PS As for smaller guilds not attempting the raids - well many don't have the manpower to learn the raids or do it on their own, as well the 3 major guilds pretty much have it locked up right now. If I was in a small guild I might not be bothered to attempt end game raids either. I am at a loss to understand how you don't see a smaller guild attempting a Troller raid if they could activate it at any time they wished. Of course they would!    Perhaps I am delusional, but if members of any of the smaller guilds wish to state why a device activatable raid wouldn't work from them, I would love to hear from them. Or state why it would work.
  10. Not sure I understand your post quite frankly. If the days between the agreed days set are not FFA days - then what exactly are they? Static didn't decide this all on our own - this was what Vaden, Bell and Magoo agreed too and this is what we were told in our guild - Monday for Builders, Thursday for Static and Saturday for VGE. We each had a ONE day and the rest were up for grabs.   Look I am not one to throw stones at glass houses, try to call anyone out and lay blame on this guild or that guild for bending the rules, or try to make out like Static is all pure and innocent in this matter. I would have thought however that some support would have been forthcoming from the other 2 guilds involved, as a device activated raid would allow them even more attempts to spawn the 2 raids - without interference from anyone! Why would anyone from VGE or Builders not welcome such a change? You could activate it when you had the most members online, make it available for your Europeans players, allow you to invite smaller guilds at your leisure, set a planned time for the Raids.    Yes perhaps Static could have sat back and waited for the other 2 guilds to help us in our effort to make Raids a more enjoyable event and not the drama that inevitably happens when a large number of people vie for one spawn. As I stated in a previous post, Static has been trying for well over a year to get the assistance from Builders and VGE both to put forth one voice and by asking the Devs to consider this change for the well being of our guilds and that of the player community. No one wants drama, least of all Static. We had hoped that we could have come to a quiet thoughtful resolution, but no one wanted to discuss it with us.    But we are talking about it now aren't we?  Let's ditch the name calling, the finger pointing, past biases and come up with some format that not only works for the Elite guilds, but for all guilds and groups in the game. We are all adults here, so let's starting acting like adults.   I invite any VGE, Builders, other groups or guild members, Devs, or any other interested people to contact me in game or Net-7 TS to talk about where we can go from here. I am open to any idea that eliminates the stress and fighting. I am getting too old for both... I just want the fun-factor back in the game. I am all for friendly competition, but I am thinking more along the lines of Guild Contributions for Trade value, Most built, and all of the other fun things Guilds used to fight over back in the day. Let see if we can't get Contributions on the front burner as well. But this time Static won't yell 'Fire' in a crowded theatre.  ^_^
  11. I remember it as well too and it went past midnight because we didn't activate 4 hours previously Friday evening. There was a member from VGE camping the spawn and  as well a member from Static. When the Scavenger spawned, Static had it's members ready to go, since it was still Friday FFA. Bellshade quickly contacted Overtkill to spring the news that VGE decided Friday was now their day as well, and to hold off on activating the raid. He said he was going to discuss it with his guild and get back to us. Bellshade never got back to Static, and Static never activated the raid that Friday night. It became apparent to us then, that the rotation was not going to work as each guild would want a day before and after their 'day' in order to ensure they would have one of the raids spawn when they could do it. The 'courtesy call' apparently was nothing more than a stalling tactic to ensure VGE wouldn't lose out on a raid spawn.   This is precisely why a rotation can't possibly work. GoBB at max spawn cycle may only have 2 spawns in one week. So what happens to the other guild(s)? Should we go to limit the 3 major guilds to only one week per month, with the fourth week restricted to the 3 guilds and only available to the rest of the server? Or perhaps the best and most drama free way is to make activatable devices where each guild can activate GoBB all on the very same day if they wished.
  12. A few words about the recent events concerning the 'triggered raids' - those raids that do not use and activated device but a timed spawn, namely Troller and GoBB. During Stress Test and Beta, it was agreed by the 3 major guilds to go to rotation format. Each would have a day where the other 2 guilds agreed not to interfere, try to KS the Raid Boss, or cause any problems. This was a good agreement for all involved including smaller guilds and PUG's because Gobb and Troller would spawn every 24 hrs. The 3 guilds had their day.  Mon. - VGE, Tues. - Builders and Wed. - Static and the other 4 days were to be Free For All - meaning anyone could start the raid. The agreement also stated that each guild's day would only be restricted to the other 2 guilds - but ANY other guild, or PUG could attempt those raids on any day at any time.    This worked well when there was a spawn each day. However, when the EMU went live the spawn timers changed from 24 hrs to anywhere from 48 - 72 hours, making a set day  to raid impossible. When the EMU went live the Agreement was dissolved for this very reason. The previous spokesman for Static made a unilateral decision to try and start a rotation agreement once again - not realizing the raid mechanics had changed. It was quite a shock for those of us in Static, who raid regularly as we knew this was doomed to fail.   So the new agreement at first gave Builders - Tuesday, Static - Thursday and VGE - Saturday. Unfortunately again, the previous spokesman didn't realize that   after the Tuesday patch, the server would restart and the spawns would be up and ready to be activated. Quite a gift for Builders as they just had to be at the spawn when the server started for their raid, and at a 72 hr spawn for Gobb, the spawn would skip over Static's day entirely. More often than not Static would go for FFA Wednesday or Friday if the spawn was up. Since Static was attempting to raid on a Friday, this would screw up VGE as the spawn would then skip their day. So VGE broke the agreement by claiming that they now get 2 days - Friday and Saturday.   (Other dealings with VGE have proven to be less than forthright as well - inviting a member of Static to come along on a Troller Raid, stating he was eligible to roll on all loot, then when our guild member won the Core for the Skull Shield - suddenly changed their minds saying it was to be a VGE guild item only.)   Many months before the EMU went live, many in the community (and a huge majority of Static members) had asked for a device activated raid instead of a triggered one. The same format used in both Gate Raid and Fishbowl. This would be a win/win for everyone involved in the end-game raiding content, as ANY guild or PUG would be able to gather parts, make a device to activate, and perhaps try some of the high end raids as well. Static was looking forward to the device activation triggered and offering to help the smaller guilds or groups to enjoy the Raids as we do. It is not fair for part time players to be left out of all content, and it was Static's hope that the Developers would see this as a good thing for the whole server.    It was for this reason that Static decided to drop out of any raid rotation, and the fact that VGE had already breached any agreement that was in place by claiming an extra day, sending toons out to activate the raid on Static day (we do have screenshots yes), only to have it despawn, so they could be in a position to do a Saturday raid.    It has been the policy of Static NOT to interfere with anyone's raid, if ANY group or Guild had the numbers and could activate the raid before Static, then kudos and good luck! We have never deliberately try to screw up someone else's raid or fun, and if any Static member was caught doing such a thing, they would have been kicked from our guild immediately. The other guild in question - Builders - has twice ran interference on a Static Gate Raid. We took our concerns about raid interference (and all screenshots)  to the Devs and the appropriate EnB EMU Staff with no repercussions for those responsible. Now just recently I was informed by the Advocate, that any interference with a device activatable raid would be dealt with harshly, too little too late. But triggered raids like Troller or GoBB would have no consequences. I fail to understand this reasoning as a raid is a raid, and raid interference is still interference. The rules MUST be applied equally to all players on the server - including Guild Leaders, and to all Guilds equally.    I need to point out to Blacklung and to the Earth and Beyond Staff -   Rule #11. players may not engage in Kill Stealing.  (Was attempted by both Builders and VGE on the Controller, as Static had already completed the first 3 waves and was working on the Troller spawn.)   Rule #13. You may not disrupt the normal playability of a region, territory, area, or location. (During a Static activated GoBB raid, both Builders and VGE flooded Paramis knowing Static was doing a GoBB raid as well knowing that  that many  groups in the sector would cause huge lag and disconnects. It was interesting to note that it appeared only Static members were getting disconnects en masse, making it next to impossible to log back in, reform our groups, or do anything really.)   I want to see some kind of action taken against those violating these rules. For too long now certain players in the game have been getting a Free Pass on anything they do with no repercussions, even with damning evidence they are given a slap on the wrist.    Static wants to apologize first and foremost to all players on the server for the recent events. We were well aware of what might happen if we tipped the apple cart, but had hoped that the Guild Leaders of both VGE and Builders would work together with us to create a better system for all players on the server - not just the elite guilds. Repeated attempts to get the 3 guilds together and voice our ideas for better raid activation to the developers were met with inaction and apathy. The Raid Rotations seemed to work fine for VGE and Builders, but not for Static or all the other players who are not able to field enough people to do those raids.   Static would also like to apologize to VGE for the timing of the cancellation of that agreement. Opting out of the rotation had been talked about in guild for quite some time, and a draft post was written to that end. It was not intended to be posted in such haste, and in hindsight, our decision to opt out without any advance notice to the other guilds   involved was an error for which we do apologize. Bellshade was courteous enough to try and work out a solution with Static in Teamspeak and we told our guild members to leave the next spawn alone for VGE. Magoo however made no attempt to work with Static.    Most of the players on the server today are well seasoned, calm, respectful and mature adults. We had hoped this maturity would shine through to come to a solution for EVERYONE in the game. Contrary to some posts, Static isn't the evil KSin', nav stealing, raid interfering guild some other guilds would have you believe. We are only people who love to play the game, want to make it fun for everyone. We try to make sure our members follow all rules set out by the Developers - so we very much frown on using any type of unattended macros, griefing of other players, or causing trouble to any other person playing. If any of our members fail to heed these rules, they will certainly not be welcome in Static.    Again our sincere apologies to the server for all the excitement, and to the Developers for trying to push this issue to the front burner. We are always open to any suggestions for better raid options, including device activatable raids for Troller and Gobb - say set to 72hrs - 96hrs for GoBB per toon per device like the 24 hrs currently used by Booney's mission. Having the rare device part like the Feather drop from a unfactioned mob like FreeSpacers, and spread out over all Levels not just one type and level like the 46 Red Dragon.    I hope there is a solution for everyone involved, but the Raid Rotation is flawed and Static will not have any part of it.    Thanks   - Reverant 
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