I completely disagree. I only started playing about 2 weeks ago. Prior to that I had only played the original demo for EnB when it came out. I'm in no rush to get to high levels, haven't even joined a guild yet. My highest level character is 28. I've been a solo and casual player the whole time and I'm still having a blast playing. Over the holidays perhaps I'll step it up a notch, might even be in the market for a nice laid back no pressure guild but I don't even begin to understand where you're coming from here.
Every game is what you make it. I actually like this game because it doesn't hold your hand though everything like most of the current games do. If I wanted a WoW experience I'd go play one of the many clones out there but I don't. I want a game that has some challenge. A game that takes a bit of thinking and effort to play. I've said it before and I'll say it again because it's true. If developers actually listened to every single complaint and suggestion that players made a game would consist of an opening movie, create a charater that looks cool, press one button to blow up everything and instantly level to max level, roll end credits and movie.
So the crafting is a little harder to do. Doesn't break the game, just makes it more challenging. I've yet to hear an exciting an memorable game play story about how everything worked out exactly like the player wanted. No, all the best stories are about how a player tried and failed epicly or tried till he/she was almost to give up and at the last second succeded. Just because a game is challenging and difficult does not make it broke, does not make it so it can't be played casually, does not make it a horrible game. It just makes though who want to breeze though things complain.
Developers, keep doing what your doing. This is the most fun I've had with a game in quite a long time. Ignore the nay sayers. Thanks for bringing back a great game and making it greater.