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SiSL

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Everything posted by SiSL

  1.   3/10000 ? Damn... Still feels wrong...    Unbelievable considering number of questions every day... May be too much ghosts out there :)
  2. Saves a lot of trouble for everyone and reduces 100 questions daily and save constant packets server send....   /hidelogins by default on every new created characters... Noone seems to enjoy them after they notice they can actually use Computer messages :)   I can't believe it is not suggested before :)     Ofcourse with opt-in to open them... 
  3. Sounds lovely changes Stanig for future Scouts. Solves a lot of frustration... 
  4. It is just screenshot from Excel, in Excel, there were some stuff like that :)   They are calculated values... 
  5. Did one for you...   https://forum.enb-emulator.com/index.php?/topic/8776-how-your-ship-changes-as-you-get-your-hull-upgrades-class-by-class/
  6. This is how ship changes by their default values as you get your hull upgrades...            [attachment=2472:Hullevo.zip]     Now to notes, every player should learn what their class is...   TE = Terran Explorer  = Scout TT = Terran Tradesman = Trader TW = Terran Warrior = Enforcer JE = Jenquai Explorer  = Explorer JW = Jenquai Warrior = Defender JT = Jenquai Tradesman = Seeker PE = Progen Explorer = Sentinel PW = Progen Warrior = Warrior PT = Progen Tradesman  = Privateer   Class names does not contain "races"... Enforcer, not "Terran Enforcer" etc, that's why abbrevations above are "Race" + "Proffession"   So check chart taking this into account...
  7. Good god, interguild dramas...   Take it to    https://forum.enb-emulator.com/index.php?/forum/48-guild-general-discussions/
  8.   Known for long time :) https://forum.enb-emulator.com/index.php?/topic/8155-terran-explorer-hull-upgrade-shipyard
  9. Tried, can not recreate at any of my cloak skill characters...
  10. They may as well be macro players who are not actually there for faction hunting...
  11. I believe there are enough ores for everyone to be happy together...  While I like fighting, my miner turned into my main, last night for instance, we have cleaned entire set of large fields with another miner who I never see or heard before. Even we chat during... We were not grouped but probably none of us had any grunge they mine...    As long as they do not macro-mining, I'm happy to share any node with any other miners... Easy to test, just send a tell to them... 
  12.   They have their own gravity shears... Try getting close to them...    Also does not explain Teach's assistant's gravity well of a simple rock... If you noticed I didn't say it does not have walkthrough, I said it is annoyance for absolutely nothing during non-raid hours.
  13. After gating to Paramis from BBW, gravity well you encounter...    I assume this gravity well is for GOBB raid obstacle to beat.... PITA for players without navigate or null field for rest of the time who just warp to get to otherside (well, basically 7 classes suffer out of 9) .... If there is a not GOBB raid, it is basically nothing, no challange there, no danger there, nothing except being just annoyance... (this last sentence for those who will probably post after me saying 'omg! you bitchin' and whinin' and want to make game easier', like you-know-who)    If this is indeed there for only raid, can you please make it active "only" during raid? Makes raid more immersive with weight of that bloody pirate appearance...    If there are other reasons that is not related to raid, you may as well ignore this suggestion...
  14.   Yes, currently It is, mob summons entire group next to it --which we understand it has a group summon, but it drops formation, leader has to re-initiate formation, every single other group members should also reform.    Event of confirmation is happened yesterday... And leader had the most aggro --thus mob's attack was against leader, so I assume mob tried to pull leader as well, Let's give mobs name while we are at it, Zenorsh (CL60) for testing purposes. 
  15. Mobs summoning entire group should not drop formation imo...
  16. Yes, however, according to Shaddex, have to wait longer for that...   While my main browser is IE10, I use Chrome just for net-7.org because of that...
  17.   I know, I assume too much to get people ready for any outcome :)
  18.   What Zackman saying is:     1. Code makes it so that you can build 50 L9 items which would equal to crafting 1000 L1 items.. or similiar (numbers are made up) without changing current situation...   It will not fix whine of original poster about other players but gives casual builders faster progression without carpal tunnel or mouse spring breaking...    2. However, other comments is, most 200% builders can now drop to 135% qualities at L9, because code may also setup "TRAP" to build 4000 L9 items to get 200% ;)   Which would fix whine of original poster about other players but gives even hardcore players carpal tunnel and casual builders may not even get close to 200% in their whole life till EMU shuts down.    Which is why Zackman's second "Subjective" comment may be really trap...
  19. Are you sure?    Most complex engineering is based on thought made on much simple stuff...   You should watch Engineering Connection on Nat Geo ;)   http://www.youtube.com/watch?v=li6br_x3NBk
  20. Also similiar suggestion added for vault transfers in Web Portal : Suggestions thread...   Currently it does not stack in vault transfers or mails even it is very same stackable items (looted / or PM'd by same person etc. etc.)
  21.   Not sure about that Zack, tonight, my connection was a bit unstable... my modem rebooted, meanwhile I rebooted my computer, did Windows updates, came back (which are more than 2 minutes definitely) and my two toons got stuck and thanks to Blacklung kicked them... Client was simply crashing after selecting character and map screen... 
  22. It might be similiar issue why second builders tab didnt show before...    PS: Added Live next Publish topics...
  23. Alrighty!   Added to Original Post following through the boards:        Avatar section     Sending different number of items from a stack (Vault transfer & Mail) (Suggestion)   If you can transfer limited number of items from a stack of items on either mailing or vault transfer it would be really appriciated... May be pop-up window asking number with default value of total number and max number if it has more than 1 item in stack as we drag it to transfer banks.     Stacking same items on transfer if there are same stat items (Suggestion)   While transfering items from toons to toons, it would be lovely if there are same stat stackable items to stack together rather than taking another slot in vault (like components / ammo built by same person) following stacking rules and numbers. This is most likely highly challanging suggestion.      Side notes to your own map    - Pin a point or coordinates on your own map and take side notes like small post-its on selected for your own map (ofcourse on portal, not in game)  -- Willboney     Inventory Export   - On the Inventory CSV export can we please have a stack quantity column.. Cheers. -- dgvol      Portal section     Full screen Youtube Video Embedding  Full screen option on posted Youtube videos might be nice, especially posting in-game bugs as videos, removes requirements for going to youtube for seeing it clear...    Attachments in Bug Tracker. We can post attachments to boards and threads but not in Bug Tracker where you often need it most. Screenshots, Text results etc. Currently we can add attachment but not able to display them in bug tracker.
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