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SiSL

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Everything posted by SiSL

  1. well, didn't stay up for 30 minutes, boom again...
  2. It would be nice to have an Auto-reboot script checking online status and does stuff from next computer :p
  3. Downloaded EB_Sizzle.bik all over again, can you please remove that from "update check" list?
  4. Server is really sneaky...   Watches over devs' sleep time and then crashes itself :)
  5. SiSL

    Factions & Limits

    Well, I would suggest hard caps to be bring as EA again... and at higher end part, no more than 10K would matter on manufacturing.
  6. Kyp [DEV] told, regardless what number shows on screen , factions are limited to -10K and +10K   However, that does not work same way when trying to fix "bad faction"   For instance, having -13K red dragon faction still adds up , 13K+ EarthCorp Faction still adds up too   I mean:   1.) If it is limited to -10K, why killing opposite faction not dropping it to -10K (when it shows lower -10K) 2.) When building is 10K+ effecting stations?   so in my opinion, there should be hard caps like -10K (allowing players to return from rather than oblivion), +20K but crafting's best should be 10K and should not matter over 10K+ (to be able to give opportunity to compete)
  7. Weapons & Stuff was pretty useless also if you were not maxed out your skills in Live. You got stuff at your level, where you would throw out in a few levels... SP's were best I've seen. May be useless for MAXED out players, but we know this is pretty low minority, right?
  8. Net-7 is back, yet no login server atm...
  9. It would be really nice, if it is a DNS problem, give us a host-name - IP addresses table and let us put into our HOSTS files, so no more DNS problem if IP's are stable and not subject to change
  10. Last message I saw was a Dev typing, in those situations, I know it won't be long Good work out there
  11. Not sure about objection: you think alt+tab'ing, login to portal etc, easier than simply docking? Considering this was not a question or how-to thread (and thank you, I know how but...) My suggestion was implementing it "in game" in a simplified way... If it was not in boundry of legacy EA client, and doable via server codes, it is a suggestion...
  12. Sorry, I misworded it seems, more like to check if you have blueprint or not... Not all blueprints, just the ones you have... It's personal, not a full database,
  13. Second suggestion is : Ability to see your schematics, ingredients, if you have them, Basically same as manufacture screen but Manufacture button not to work PROS: - Saves player time for hard-typing them, alt-tab and checking various websites - Does not require client change CONS: - None to effect any balance, since can not manufacture anything in space Edit: Fixed misleading wording it is just for your own schmatics, not entire database, very same as your own manufacture window.
  14. This is one suggestion about ability to see your vault anywhere in game, (which might be nice to see what items you have or not) but ofcourse NOT transfer or use items, JUST read-only mode... I'm sure in age of space travel, our ships might have a database of our vaults without need to hard-type them) CONS: - None that might effect any game balance since it is read-only (non-transfarable, non-usable) PROS: - Might be /command - Saves player time for duplicate items, or number of items they are having...
  15. One of you players doing something every night around these hours I tell ya!
  16. Was on dangerous run Hope I find my char safe
  17. I think same thing happening like yesterday, first login server goes down, people still on server, then login server comes back up, passing character screen but main server does not let people in. Like some said before, it might be a deadlock...
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