Kyp [DEV] told, regardless what number shows on screen , factions are limited to -10K and +10K
However, that does not work same way when trying to fix "bad faction"
For instance, having -13K red dragon faction still adds up , 13K+ EarthCorp Faction still adds up too
I mean:
1.) If it is limited to -10K, why killing opposite faction not dropping it to -10K (when it shows lower -10K)
2.) When building is 10K+ effecting stations?
so in my opinion, there should be hard caps like -10K (allowing players to return from rather than oblivion), +20K but crafting's best should be 10K and should not matter over 10K+ (to be able to give opportunity to compete)