About mining:
**MINING IS NOT FUN**
Mining was one of the most relaxing "tasks" to do in the game. It bugs me that we are turning mining into a longer, more dangerous, drawn out process. I'm not going to mention any "when i played live" retoric, but my views are as such:
1. Mining should NOT take hours upon hours just to gain a level. especially for the higher lvl explorers, and that is IF we find a field to mine. Mining was made to gain explorer experience. Well, read on.
2. Miners have to deal with Mobs that will "own us" if we are distracted and unprotected. (really, does a high-level defender REALLY WANT to guard us while we mine?) they get pitiful Explorer exp if they DO agree to help, and maybe some CL exp, but that wont keep us from getting spanked if the warrior is not watching our back and we're getting killed. no. We know they want to be in the fishbowl getting REAL CL exp. point is, do we really need a high level MOB in the fields? If we HAVE to have a MOB guarding the field, let the explorers have a shot at defeating them. But make them at a level we can, IE lvl 5 field = lvl 7-9 MOB. (approx) but don't make it Impossible by putting 2 lvl 30 manes in a lvl 6-7 field.
3. About the fields:
Fields should not be made so few, small, and take 30 minutes to re-spawn when you have 6-10 Explorers competeing with each other. It does take the fun out of the game, and that is why we are playing, right? there is nothing more disheartning than seeing empty space where a mining field used to be, and a 5 explorers just waiting for an asteroid or gas cloud to appear. we've all been there, right?
Suggestion: (finally)
How about they tailor the mining around various missions?
Have missions take the player (depending on player lvl of course) and get sent out to get ores/crystal/gases for exp experience? You can make it worth thier while like giving more Explorer experience, and they just might lose interest on sitting in a mining field for hours. This was done in the very beginning level for the Explorers, and actually had a purpose. THAT made mining fun.
Now, i know there will be those that want to sit and farm a field, but WHY can't they? I understand the need for game balance, but just make the mining experience small enough where they will want to go and do the missions instead of sitting all day sucking a field dry.
well, thank you all for listning,
Rwherrmann- Jenquai Explorer