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Sawbones

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  • Server
    Pegasus
  • Race
    Jenquai
  • Profession
    Explorer

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  1. [quote name='Phorlaug' timestamp='1332821892' post='55997'] Ok from what information and input I see, have interpreted and propose from the players, DEVs, Beta’s and GMs here is what I got. PvPvE Characters are born in the PvP Zone and can never leave. No PvP tag in Race starting sectors Until Grouped or you have a “In Your Hold” Item for PvP You become Tagged PvP when: Your Grouped, You fire on a Factioned Enemy NPC, When you come within range of a Race controlled sector, You leave your races starting sector and/or you have a “In Your Hold” Item for PvP . No Equipment Damage from PvP??? No Faction Effects from PvP??? No Debt from death/Incapacitation ??? PvPvE. (Player versus player versus environment.) Only Items available through normal Vendor NPC that exist now in Earth and Beyond can be purchased in the PvP Zone. This DOES NOT Include Vendors in BBW and Paramis. There will be a neutral Sector and Base station (No PvP tags) Medals Of Valor will be rewarded for PvP and used to buy Semi-rare items, Ores and equipment at a Neutral Sector Base Station. (See PvP Load Outs) PvP Load outs: The only items available for “Medals of Valor” will be of use to all three races (No Race Restrictions). Examples are as follows. For L6: Titan’s Heart, Steingerd’s Embrace, Ward Of Muck, Wyvern’s Fell Strike, Harpy’s Fell Devour, Cat’s Paw, Taniwha’s Pride, Thordis Lament, all Prototypes etc etc etc A server wide broadcast “Call to Arms” will be announced when a gate or Base is being attacked. Gate Raids across to Enemy territory. Gates guarded by a level 64 turret and multiple high level NPC of appropriate faction and AI. Once the Turret is destroyed the attacking players can enter the enemy sector. There should be a 10 minute respawn on the Turrets. Turrets can be healed. Players can join in to defend their gate, NPCs and sector. Every player incapacitated will award the opposing fractioned player a “Medal of Valor”. Every Group Member crossing into an enemy sector will receive a “Medal of Valor” A 15 minute exit timer between receipt of medals, this will stop players from entering and leaving enemy sector multiple times for multiple medals. Base Raids that never end. Log off and come back on and the fight will still be going on. When ever a bases shields is reduced at intervals 75% and 50% “Medal of Valor” will be rewarded to every group member attacking the Base. When a bases shields are restored to 50% and 75% during the fighting the defending members will receive a Medal of Valor. The base will reset at 100% before giving out any more Medals of valor. Every player incapacitated will award the opposite attacking fractioned player a “Medal of Valor” when there has been an exchange of fire between players. Bases are guarded by high level NPC of the appropriate faction and AI and will continually spawn. (Providing combat XP and Trade XP.) Hull upgrades are available from the Race PvP NPC for credits or Medals of Valor. Mission item/Objective obtained spawn trigger of the appropriate faction, Local broadcast for retribution. Call Forward Available at you home station via terminal/Kiosk. All skills available for use no training or missions to acquire your skills. You just need the skill points. PvPvE Zone is New massive multiple sector area. ---------------------------- When I look up at my night ski the Constellation I see is an Idea for the PvPvE Zone. ORION ! (The Hunter) [/quote] Ain't going to happen.. Too much of an undertaking, good idea but...We can't afford another server. I would like to communicate with the rest of the community through the game. If we could make a character and have us choose the PvP Zone and still be on the Original Sunrise server that be nice. at server choice choose Orion PvP.
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