Jump to content

Riz

Members
  • Posts

    406
  • Joined

  • Last visited

  • Donations

    5.00 USD 

Everything posted by Riz

  1. Figures, I just got home 10 minutes ago.
  2. OK, two more decals needing indent went live with the latest patch. If you know whose guild these belong to, please speak up.  
  3. No one? I know Magoo said in game it was the decal for the "Popcorn Guild" but since I cannot find any listing for them on net-7.org I am not sure how accurate that is.
  4. Yep, looks like another E&B free evening for me.
  5. You can also loo at the station list at 61cygni.site88.net and click the station you are at. The next screen will tell you the faction for that station. If you find any errors on this info, please let me know.
  6. I am curious which guild is using this decal. I wish to add that listing to my info site's area about guild decals.
  7. [quote name='Stanig' timestamp='1355406367' post='68932'] From my standpoint, this is a frustration as well. I wrote a massive mid to high level content themepark in progen space for the live push, and plugged it again on the last content note patch, and havent seen many doing it. When I tested those missions I dinged six times, came out with over 2 million in credits, and six new items I couldnt get anywhere else. It did take me a whole two or three days to do it playing casual, but it beat sitting at a job terminal. Its not that its anything fantastic or crazy whoa out there, but its a viable alternative to jobs that grants a decent amount of XP, credits, and new items as you dig deeper into it. However, because of efficiency and min/max mentality and the "tried and true" of leveling a JE to wormhole the rest of the alts around and just jobbing to 150, not a single person has done enough of the new missions for even a single one of the new items to be owned by any player. No one has even seen the items. (checked the IDs earlier, and none of them are owned by any player avatar) Id be all for a severe nerfing of the job system, I think its needed it for a very long time. However I also know we have bigger fish to fry right now, like getting the server stable and the midnight DNS issue resolved. I can bring this up at the next meeting, but I couldnt give you a timeframe or anything like that, but yes ongoing balance needs to be addressed. [/quote] Trust me, when I start leveling my Progens (all still at OL0), I will be running your missions, and getting that gear.
  8. Poofies, but at least I got my cookies and milk first.
  9. Yep, horrible day at work, topped off by sitting here for 2 hours waiting for nothing. Guess I will try again tomorrow. Night.
  10. Serve finally says it is back online and now I get constant messages of unable to connect to global server.
  11. [quote name='Mik' timestamp='1355100387' post='68551'] When i click on My Guild on the portal site, it just keeps loading, so cant access any info on my guild called Rebelsofearth, i'm useing my forum a/c, the one with all my chars and alts on my 3 accounts, and yes I am the guild leader, I have asked Slayerman and sent PM's, also made a ticket, was told to contact a SDev. Can anyone help please ? Thanks [/quote] Are you attempting to do this with Internet Explorer?
  12. I am not sure why you think drones should be fully immobile and unique. Most drones that actually exist are very mobile, that is somewhat their purpose. And unique, if someone wants to fill up their hold with a bunch of drones that work less well that a player backup, why not?
  13. Well thank you for getting Neptune in.
  14. This is my proposal for a way to bring drones into the Earth and Beyond EMU as usable and manufacturable items. The ability to use a drone is directly based on your device tech skill level. Drones would be in a variety of levels, depending on their purpose and abilities. The ability to analyze and manufacture drones would therefore come directly from your skill in building devices. Now for the less obvious stuff... Drones work similar to missile launchers. They require a device installed to launch them into action. This device can hold one "stack" of drones at a time, and will reload itself from available drones in your hold just as a missile system will, always taking the first "stack" of drones and ignoring others. This will allow for multiple types drones to be carried on board a ship ready for use in whichever order their owner has loaded them in. Drone types could be as numeroous or sparse as the DEV's wish. There are more drone types possible than I could imagine, but some basic ideas are... The Bandage Drone, available at mid levels through high levels. When deployed acts as a hull patch skill. However a L4 drone wold only have the effect of a level 1 HP, this would carry up the drone line till you hit a L9 drone only doing a L6 HP. The Bouy Drone, should be available at all levels. When deployed it asks for a set of coordinates to go to, and warps there. Once in place it activates a beacon similar to the distress beacon. The catch, the drone only has enough internal power for 30 seconds of operation per level. Thus you cannot use it at low levels to find places far away as it will die before it even arrives as it would warp at only low level (2000). The Boomer Drone, a classic bit of electronic countermeasures, very much based in reality. When activated, it will thrust off in a random direction, with a signature of approx 16. This will grab the attention of any mob in the area not being actively engaged already. The sig of 16 of course would be for a higher level drone. The Marquee Drone, my personal favorite, a low level drone which will sit in the spot it is deployed for a set amount of time, and display a user written holographic message (similar to how the N-7 station shows it's ad). While I do like this drone, I also see potential for misuse in it. A "stack" of Drones would obviously be small, some drones would only have a stack size of 1, while others may have up to 10 in a stack. Other drones would of course be possible, Shield charging drones, single shot attack drones, whatever the mind can dream up. However I would like to see the drone systems they already had in place (manufacturing of drones was hinted at back in Origins), someday come to fruition, thus I give my idea on how it could be done. However, this is not saying let's develop this and NOT fix the bugs, bug squashing is of utmost importance.
  15. I was in the middle of battle. All those missiles wasted to bring down shields, and never getting a chance at the hull underneath.
  16. Riz

    E&b Radio

    I have tried listening to your stream through your site, and also through winamp, and I keep getting weird distortion, and signal "stepping" every time. I do not get this on any other streaming station, so I am unsure what is up.
  17. [quote name='Crichton' timestamp='1354562548' post='67845'] Yeah, this data is included in the net-7 database and any player/builder is able to learn what vendor sells what level item very quickly. I can see where this could be annoying to new players but I don't think that the annoyance level rises to the level that devs should even look at seeing if any modification is possible. This is especially true since there can be no modification of the game client. IE: Use the net-7 database, list the info in your captain's log, or learn the vendors. [/quote] Doing this type of thing would not require modding the client any more than adding the three other classes did.
  18. Riz

    Funny Ads

    I recall back in Origins, we had quite a few people making some very funny ads. Based in the game-verse of course. Well I figured we could have some other funny people in the EMU, and maybe they would be wanting to show off here too. To try and get the ball rolling I will share my own meager attempts... [img]http://61cygni.site88.net/images/ads/ad-002-infiniticorp.gif[/img] [img]http://61cygni.site88.net/images/ads/ad-010-tadao.gif[/img] [img]http://61cygni.site88.net/images/ads/ad-011-tadao.gif[/img] [img]http://61cygni.site88.net/images/ads/ad-012-tadao.gif[/img] [img]http://61cygni.site88.net/images/ads/ad-013-tadao.gif[/img] [img]http://61cygni.site88.net/images/ads/ad-018-infiniticorp.gif[/img] [img]http://61cygni.site88.net/images/ads/ad-019-infiniticorp.gif[/img] [img]http://61cygni.site88.net/images/ads/ad-027-tadao.gif[/img] [img]http://61cygni.site88.net/images/ads/ad-028-tadao.gif[/img] [img]http://61cygni.site88.net/images/ads/ad-029-bogerildistilling.gif[/img] If you want to use these images somewhere to help promote the Emulator in any way, I give permission.
  19. Aww come on guys, even the hamster needs a break sometimes. [img]http://www.blogcdn.com/wow.joystiq.com/media/2007/09/exhausted.jpg[/img]
  20. Just curious, when we will see Neptune come onto the portal site.
  21. Only the guild leader has the option.
  22. [quote name='Totte' timestamp='1353674027' post='66976'] Played original until Sunset on Galileo. Can't for the life of me remember the guilds name, but I played a TT at least Think I started the Emu during ST2, but I could be wrong. Sheesh, too many things I can't remember these days, I guess the age is taking its toll :/ [/quote] Well if you cannot remember your guild's name, do you recall your toon name back then?
  23. [quote name='Dakynos' timestamp='1354153345' post='67435'] One thing that may eventually be possible is to differentiate the flags of the vendor levels, while still staying 'in character.' That however is a low priority and I have heard of no success with that so far. [/quote] Now that idea I like alot.
×
×
  • Create New...