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Spode

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Everything posted by Spode

  1. Good luck and your choice to play the PP is a good one. Awsome class with many advantages.
  2. Welcome! The more, the merrier I also found the game by mistake while looking for other stuff half a year ago. I was very surprised and even more so when I logged into the game to find how far they have come with the game. Not to speak about flashback seeing and hearing Megan at login screen
  3. Greetings, The character created needs to be in a slot that is empty on your account/character selection screen. So if PS is In first slot you need to create the PP in slot 2,3,4 or 5.
  4. Higher to solve the problem and get a visible button
  5. About "cherrypicking" from hulks, now I have no idea to what extent this is being done but I suspect it is fairly common. This might be a feature of the game that is intended and of course in that case it shouldn't be changed. I have no idea how hard this would be to implement but a solution to this problem could be to have the more desirable loot to spawn in the hulk after you have emptied it, meaning either it would go poof, spawn something else inside or maybe buff/debuff you (as in live).
  6. Strange indeed and as you can use the forums you should be able to connect to the server also, but could you try to ping: sunrise.net-7.org I would be very surprised if you didn't, but as you can't even reach it when with all securitymeasures off it sound svery strange. Also have you tried to connect without using the router at all (you said you had turned off the router's firewall not connecting without router) just to figure out if it is the router causing this or not.
  7. Happy to see you go tthe problem solved
  8. Triple dip is still doable and gives nice exp. Hehe you are right, a warrior with that spread will ahev a headache, but omg the headache he/she must have had to reach that without leeching exp in group. During that heavy headache the player must have realised that a more even spread of levels might be a smart idea. I like the idea about a class in group giving exp to whole group jobbing and taht would make more sence than my original idea. I wonder how many do trade jobs, the few times I have tried them it feels it takes much longer time to gain exp, the exp/hour feels much lower. I might be wrong on that as I haven't checked and calculated it. Maybe this could do with some tweaking also.
  9. All true, but that will happen regardless what you do if you only go for what you are strong at. I was thinking that it might get players to group up more to do stuff in the game rather than only leveling from jobs as many do.
  10. Just thought of one thing, I haven't thought it through in any way and I am jsut throwing it out here to get ripped a part What if the diffrent jobs would favour a certain class? Combat= higher exp for warriors Trade = higher exp for traders Explore = higher exp for explorers That way each class could gain better exp in the field they are best at and this could possibly lead to more grouping outside jobs if you don't want to run jobs you are not good at?
  11. Woaaah, hold your horses Matt, my posted was never directed at you Give me a few to see what you are yapping about. EDIT 1: Your first post. Ok I see why you thought I was flaming you. However your logic is flawed with the non warrior classes and jobs. Same exp for all classes doing the 75 jobs even though they could do the 105. Second point, you are using a trader as an example, both TT and PP could do the lvl 105 combat jobs while sleeping at the levels you describe, can't say anything about the jenpie version as I haven't played it (if it can't do it maybe some tweaking is needed to bring them in line between each other). That brings us to the third point, some of the combat mobs are indeed too easy. Fourth point, The non-combat class in your example can kind of blame themselves for getting into a position were they are so unbalanced that they can't do the described combat job (or if using your example need to rethink how they are playing as it would be very easy to complete). Using your example one would think that you want them to redesign the game to suite a player that got unbalanced rather than maybe learning how to go around the problem instead. There are loads of ways to level your characters combat exp, not just from grinding combat jobs. EDIT 2: Your second post. All jobs offer same exp for all classes. Some classes are stronger in their own fields than others. This means that warriors are better at combat jobs and explorers at explore jobs. Traders should be best at tradejobs due to their speed advantage along with negotiation to get more exp. I see no reason what so ever to change that so a class would have an easier time completing a job just cause it is not the field they are strong in, can you explain why you want a trader that is best at combat? I have no idea why terminals were put into the game in live, it seems like you do? I didn't know we had old staff from EA/Westwood playing this game, you should help the designers with their problems more closely then. As a last point I can inform you that my first character on this server was a 150JE, my second was a PP. My higest level warrior is a pw at lvl 103. So before accusing other players get your facts straight. I had NO problem whatsoever to level either of them to 150 even though both of them were extremly unbalanced with very low combat. This makes me think that you have no idea how to play your non warrior classes. To think that I sent you a PM to aologise for an other post I made just in case you thought I was offensive and get this from you instead. A work well done indeed. No, ideally there would be no jobs what so ever in the game. Only missions from NPC and grinding. PS. having XX classes maxed does NOT necessarily mean that one knows everything or even how to play their own classes to their best advantage.
  12. Interesting poll you have added If you add a 4th choice saying:" I'll vote if I get cookies" you can have my vote too
  13. Thank you for the vid and the trip back the memorylane I specially loved that sequence from Zweihander planet when the planet moved!
  14. Ok one mroe shot, you should be able to force the launcher to update itself again. This is done under the Launcher menu in your top left corner. You should have an option to reset your updates or similar. Try to see if that helps.
  15. heh the play button should be above the current version but you have nothing there. I am sorry but I have no idea how to help you This is way over my head PS. this is a long shot, but have you tried resizing the window to see if the buttons would show up then?
  16. Hmm usually all computers have the MS Paint program. Ok then start a new textdocument (Word, Open Office, Wordpad or similar) and paste the picture into that.
  17. That sounds strange. To take a picture: 1. Press PrtScn button on your keyboard 2. Open the program Paint that should be under Accessories 3. Paste (Ctril+V) 4. save and post.
  18. *Sarcasm on* At the same time why not change the system so that warrior type characters can mine to get explore exp, get more buildskills and negotiate to get better trade exp as the other classes are in favour. *Sarcasm off* In other words, do what your class is strong at and let exp spill over (all classes have to do this), or group up with others to gain exp in the field you are missing it.
  19. Was just about to point out that from experience it is 50% that spills over.
  20. Wonder how much less energy is used (if at all) by swapping to SSD over HDD. Amazing how many laptops have high prestanda processors but shitty HDD that slows everything down.
  21. OMG, I want that one lol. Wonder what screensizes, gcards and pricetags there will be when it is released
  22. I am also curious how this work in your use, done any videos yet?
  23. Just out of curiosity, aren't we supposed to inform the DEVs about things like this instead of taking full advantage of the situation? Like informing them straight away that SS8 is dropping from a mob it shouldn't? Isn't that what stress test is all about?
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