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llamasmurf

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    Galileo
  • Race
    Terran
  • Profession
    Warrior

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  1. This was brought up in the beam range thread in the suggestion forum. I too know for sure that beam damage dropped for me when it wasn't supposed to, but Zackman tested it twice on a pre patch and post patch server and it showed as the same to him so I'm not really sure whats happening.
  2. I just know for sure that I'm seeing lower numbers than before on various mobs that I farm regularily, so unless their resistances were raised I'm doing less damage. The easiest way I could tell was before the patch a specific mob I was killing in 2 beam volleys and now after 2 theyre left with a chunk of hull and I have to fire again. I'm always within 1.0k range and their model is small.
  3. It doesn't seem to be working as you said, just a quick test i did killing some voltoi with my beam range being 3.1k: at 0.0k - 3773 (plasma ticks), 1.5k 3773, 1.6k 3682, 3.1k 1950
  4. I can confirm that I'm doing less damage than before the patch even being right on top of the mob at 0.0k range.
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