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Heirkusan

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  1. -Back From School and Tennis so hasn't been updated. Going to add some of suggestions and such. Also avoiding offensive abbreviations, or more basic right now. Due to majority of people that play know what most stuff means such as AFK, I'll probably add commonly not known when community grows more, or on request of new new gamers. Though will add WTB, WTS and such due to FPS players might not be typically familiar with such. Thanks for the Classes. I had that, but I must of accidental deleted it when formating/adjust spots.
  2. Disclaimer: Mistakes will be made, some stuff will be what I considered 'beta'. Mis-spellings. Posting helps, prefer PM's will organize stuff later, just want to get down for now and slowly or quickly organize/adjust. Thanks for reading this. Hoping to turn this into a overall new player guide (Have been informed admins can change titles later). Enjoy. :-) Main Site with Database: http://www.net-7.org - Log in with your forum account details. [Edited by Shaddex] ENB Maps: http://www.enbmaps.de/?breite=1366&hoehe=657 http://61cygni.site88.net/ http://www.earthandbeyond.ca/sectormap/ http://www.enbx.com/maps.htm http://www.ebiia.net/Starmap.shtml (Disclaimer on Guides, may not be best in world, try to adjust to play style.) Class Guides: Jenquai Explorer: http://www.ebiia.net/Jecreation.shtml https://enb-emulator.com/index.php?/topic/109-jenquai-explorer/ Jenquai Defender: http://www.ebiia.net/Jwcreation.shtml https://enb-emulator.com/index.php?/topic/112-jenquai-defender/ Progen Sentinel: http://www.ebiia.net/Pecreation.shtml https://enb-emulator.com/index.php?/topic/115-progen-sentinel/ Progen Warrior: http://www.ebiia.net/Pwcreation.shtml https://enb-emulator.com/index.php?/topic/117-progen-warrior/ Terran Tradesman: http://www.ebiia.net/Ttcreation.shtml https://enb-emulator.com/index.php?/topic/122-terran-trader/ Terran Enforcer: http://www.ebiia.net/Twcreation.shtml https://enb-emulator.com/index.php?/topic/121-terran-enforcer Newbie Guides: http://www.ebiia.net/Newbie.shtml - Most "Noob" tutorials for the different Classes lvl 1-10 - Game Info / About Game / New player Guide. [Edited by Shaddex] E&B Resources: You can also use the information from the net-7 database, which I would recommend. That is a bit more updated, these are mainly for historical purposes, but also have things that are missing from the other. Newbie Guide -> http://www.ebiia.net/Newbie.shtml Class Info -> http://www.ebiia.net/Classes.shtml Class Guides -> http://www.ebiia.net/Guides.shtml Ship Info -> http://www.ebiia.net/Ships.shtml Hull Upgrades -> http://www.ebiia.net/Hull.shtml Hull Upgrades -> http://www.enbx.com/classes.htm Class Planners -> http://www.ebiia.net/Planners.shtml Class Ranks -> http://www.ebiia.net/Ranks.shtml Class Skills -> http://www.ebiia.net/Skills.shtml Mob List -> http://www.ebiia.net/mobs.php Equipment Database -> http://www.ebiia.net/Equipment.shtml Equipment Database -> http://enbarsenal.com/ Quests -> http://www.ebiia.net/Gamequests.shtml Station Lists (Sector, Terminals, Comps, etc) -> http://www.ebiia.net/Stations.shtml Traderoutes (With profit for diff negotiates) -> http://www.ebiia.net/Routes.php Journeys (Mini Stories) -> http://www.ebiia.net/Journeys.shtml Abbreviations: Basics: Buff: Something used to give increase stats to, such as Deflects(Resists) (Activated) Debuff: Something to decrease stats of usually against a NPC. (Activated) KS: Kill Steal RL: Raid Leader or Real Life Assist: Assist Target GW: Gravity Well DPS: Damage Per Second (Refers to numbers on weapons or classes that can do alot of damage over others) NPC: Non-Player Controlled GM: Game master or Guild Master Quest: Missions (Sometimes see this) TL: Trade level CL: Combat Level EL: Explore Level OL: Overall Level HU: Hull Upgrade or Hull PW - Progen Warrior PE/PS - Progen Explorer/Sentinal PP/PT - Progen Privateer/Trader JE - Jenquai Explorer JD, JW - Jenquai Defender/Warrior JT, JS - Jenquai Trader/Seeker TT - Terran Tradesman TE - Terran Enforcer TS - Terran Scout WTB: Want to Buy WTBU/WTU: Want to Buy Upgraded/ Want to Upgrade (usually a lower level item to higher level item) WTT: Want To Trade WTS: Want to Sell CTD/GTD - Crash or Gate to Desktop CTM/GTM - Crash or Gate to Megan Crash: Disconnected from game to point where they do not control character. Tour: Group of players to explore Nav's or Sectors. PST: Please Send Tell, Means whisper them if you want something they offer. MT: Mis-tell, Means they didn't mean to say it in that chat/to you. Damage Types & Colors Chemical (more damage Vs Hulls) - Green Plasma (More damage vs Shields) - Purple Energy (Energy Damage) - Blue Yellow EMP (Once working, should drain reactor energy) - White Impact (Impact Damage) -Orange/Yellow Explosive (Explosive Damage) - Red Yellow Bases/Gates: BBW(SR): Blackbeard's Wake (Smuggler's Run Gate) Somer: Somerled (station), New Edinburgh, Tau Ceti F7: Friendship 7 (station), Glenn, Beta Hydri GO: Glory's Orbit (sector), Beta Hydri VT: Valkyrie Twins (sector), Aragoth VG: Varen's Girdle (sector), Aragoth N7: Net 7 (station), Saturn, Sol OMP: Orisin Mining Platform (station), Carpenter, Beta Hydri AP: Aragoth Prime (sector), Aragoth Cloud: Nifleheim Cloud (sector), Aragoth QAR: Queen Anne's Revenge (station), Blackbeard's Wake, Smuggler's Run Nif: Nifleheim Cloud ABA - Asteroid Belt Alpha (sector), Sol ABB - Asteroid Belt Beta (sector), Sol ABG - Asteroid Belt Gamma (sector), Sol Jot - Jotunheim (sector), Aragoth DCO - Detention Center Onorom (Station), Sol, ABG Items: RR: Roadrunner RR+: Roadrunner Plus Fotm: Fury of the master. COTD or Claw: Claw of the Dragon Skull Shield: Shields off Controller, Dreadmail CFB: Crimson Force Barrier CVE: Contained Voltoi Essence AOW: Aegis of the Warder PB: Plague's Bite FVE: Focused Voltoi Essence AWCS: Advanced Weapon Control System Faction/Places/Skills/NPCs, similar info. RD: Red Dragons PL: Projectile Launcher also sometimes Power Level, not seen as much though, ML: Missile Launcher FB: Fish Bowl( 'Raid' in Cooper) Controller: Raid in Blackbeard's Wake WH: Wormhole TR: Trade Run JS: Jump Start Heal: Shield Recharge Skill or Hull Patch. BBG: Black Beard's Ghost Job Locations Credit to Omorb for starting thread on this. You can do jobs 15 levels below said Job Level. Jobs are located in the left room in each base when you walk into lobby instead of right(Where Merchants are) Net 7 50 Endriago Plant 50 Plut/Charon 50 Venus 50 Ishuan 50 Aganju 50 Margesi 75 Arx Tiberius 75 Dahin 75 Valkyre Twins 75 Glory's Orbit 75 Swooping Eagle Planet 75 Aragoth Prime 75 Altair III 75 Zweihander Plant 75 Ragnarok 105 Somerled 105 Mars 105 Endirago 105 Earth 105 F7 135 OMP 135 Xipe Totec 150 Space Suit Turn Ins Class | NPC | Faction | Sector | Station | Where JE | Fujiko Ohiya | Sha'ha'dem Explorers | Capella | Paren | Lounge JD | Shou Shen | Shinwa Warriors | Sirius | Prasad | Main Lobby JS | Master Sevti | Sharim Traders | Jupiter | Joves | Main Lobby PW | Markus Kahn | Centuriata Warriors | Vega | Arx Tiberius | Main Lobby PE | Vinda | Sabine Explorers | Endriago Pl | Pourvenir Mons | Main Lobby PP | Zieg | Collegia Traders | Mars | Arx Magister | Main Lobby TT | Lady deWinter | InfinitiCorp Traders | New Edinburgh | Somerlad | Main Lobby TE | Stephanie Baird | EartCorps Warriors | ABA | ECS Dauntless | Main Lobby TS | Admiral Herrera | Hyperia Explorers | Planet Zweihander | Jagerstadt City | Main Lobby Slash Commands: Other Commands: Help -> Commands. Ingame. These commands do not show. Command ---------------- Arg/option-------------------------------------Effect /shieldwarnings -------------- 1|2|3|4 ------------off|25%|50%|75% - this changes when you hear the sound effect stating your shield percent. /packetopt ---------------------on|off---------------Changes your UDP packet size. On=a size of 1400. Off = the default size of 512 /ircon -------------------------(none)---------------------Enable chat in the #enb IRC chan. /irc ---------------------------(message)------------------You can talk with others in the #enb IRC room. /ircoff-------------------------(none)--------------------Leave IRC/Turn chan off. - I dont think the relay is working (Edit by Slayerman) /random ----------------------(number) (number)---------- Randomly generates a number between the values specified. If used in a group, the number is visible to the group. /time ----------------------------(if none)---------------------------------Shows GMT time /time ---------------------------(+/- hours)(ex -4 for EDT) ----------- Current local military time /capitalize --------------------(letters such as JE,TT etc) ------------This will capitalize the last two letters on your name - note I don't believe there is a lowercase command or undo. /greactor---------------------(none)------------------------Shows % of reactor level of group members /greactormax --------------(none)---------------------Shows Capacity for group member's reactor /displaydps ----------------(none)--------------------Shows approx DPS for the next single weapon fired after the command. /away ----------------------(message)---------------Auto responds to tells with the message you typed. If not message is typed it responds with "<Your Name> is currently away. Try again later." Type /away again to turn it off. /afk ------------------------(message)--------------Same as /away /delag ----------------number-------------------------- /delag 1 will suppress movement packets under lag conditions until packet queue is not exceeding a hard coded packet threshold anymore /delag 2 will change mobs shield update packets to a rate of 1/10th /delag 3 will change weapon animation packets to a rate of 1/10th /delag 4 will change "flying damage numbers" to a rate of 1/10th /delag 0 will turn off all delag switches. /delag 100 will turn on all delag switches. All delag switches are individually combinable, so you can use (eg.) only /delag 1 and /delag 4 in combination. You can also submit multiple switches like this: /delag 1 2 4 (space separated, will toggle these switches) /rpon ---------------Turn on the Roleplay Channel /rpoff ---------------Turn off Roleplay channel /rp ---------------------(message) --------------- send message on the roleplay channel /meetdevson --------------Turns the meetdevs channel on (coming soon) /meetdevsoff---------------Turns the meetdevs channell off (coming soon) /meetdevs -----------(message)-------------- Sends a message to the meetdevs channel when enabled. Note - this channel is only on when a meet the devs session is in progress. Additionally your message may be moderated and not show up unless the moderator allows it. /unstuck ----------(none)-------------------------------For use when stuck due to packet drops in a job or manu/analyze terminal. Note - you must click on a job before using this command at a job terminal. This will not help if you have already lost your link to the server. /endtalk ----------------------(none)--------------------Removes you from stuck dialoge with a vendor or NPC /hidelogins ----------------(none)-----------------Toggles on or off the the announcements of who logs in and out. /hidedebris to turn on/off sector effects like "fog" etc Screenshots Use Scroll Lock to take a picture. It automatically saves it in C:\ProgramFiles(x86)\EAGames\Earth&Beyond\Data\Client\Output. C: would be whatever your hard drive with Program Files is. The screenshot is titled Screenshot01, Screenshot02 etc. Guild Ranks & Abilities Recruit Apprentice Petty Officer Master Chief Ensign Recruiting - /gc recruit <character name> Promotion - /gc promote <character name> (up to own rank) Demotion - /gc demote <character name> (only below own rank) Lieutenant Recruiting - /gc recruit <character name> Promotion - /gc promote <character name> (up to own rank) Demotion - /gc demote <character name> (only below own rank) Commander Recruiting - /gc recruit <character name> Promotion - /gc promote <character name> (up to own rank) Demotion - /gc demote <character name> (only below own rank) Captain Recruiting - /gc recruit <character name> Promotion - /gc promote <character name> (up to own rank) Demotion - /gc demote <character name> (only below own rank) Removal (kick) - /gc remove <character name>(only below own rank) Guild Message of the Day Commodore Recruiting - /gc recruit <character name> Promotion - /gc promote <character name> (up to own rank) Demotion - /gc demote <character name> (only below own rank) Removal (kick) - /gc remove <character name>(only below own rank) Guild Message of the Day Admiral Recruiting - /gc recruit <character name> Promotion - /gc promote <character name> (up to own rank) Demotion - /gc demote <character name> (only below own rank) Removal (kick) - /gc remove <character name>(only below own rank) Guild Message of the Day
  3. Right I'm kind of bored with Tennis Season Ending soon, also my League of Legends queue has been getting higher. So I'm looking for "gap" work to help new players or players in general. Right now I'm looking to do 135 HU Looks (Can't find anywhere) Screenshots is what I need. Going to start doing this by finding players and asking. Pretty much need a Screenshot with HU Info. TE Wing Style 2, Hull Style 3. and Such. Since someone may like the starter look, but enjoy a end look better. Not sure if the Hull changer/character change terminal works correctly or not. Abbreviation Guide: In game terms + a few basic for "Newish Gamer" Mainly looking for stuff such as BBG(Black Beard's Ghost) If you think of a guide besides class guide go ahead and suggestion. I wish fraps didn't give me like 4 fps, I'd make a YouTube tutorial of basic learning and controls. (If anyone can help with this I'll appreciate it, then I'll make a guide in return. ) Just looking for a timer killer + to give back to community. Edit: Currently have a Notepad with a list, slowly adding. More uncommon harder ones to spell just as CVE and such are helpful through PM/Post. Due to not wanting to have to find each item(Rarer ones) then write name down.
  4. True Story no one logs on. http://www.net-7.org/ Probably cause no one looks at home page.
  5. Youtube with voice commentary? It'd take about 2-3 minutes per class. About 2 minutes just for basics.
  6. Only things I have up during EnB as I 'always' meaning 99% of time. Pandora.com Xfire A site or two. Windowed mode(happens in full also) If not pandora, media player. It's been fine for a bit right now. Though I haven't gated as much due to America's Best Dance Crew, and House. Edit: Oh yea, Fenris sucks. For doing runs for about 9 hours. I've had Fenris bug warp about 15 times? I believe. Where you warp and when you hit a nav you keep warping, then when you warp and stop it puts you around 5k ahead. AP has done it about 2 times, but not like Fenris.
  7. Depends on explorer you want, and want you to bring to a group/raid. I could list things, but a bit tired right now cause of TRs + running around in between flights.
  8. Haven't found combat hard. Just Tedious, due to having to find a good spot with respawns + stackable loot, smaller loot table and close to Base. Due to having to do ammo runs. We kill faster but run out of ammo faster. Trade Runs are just more % Faster overall which is sad. Explore is faster then combat imo, usually with right spots and equips. Especially Terran Explorers. I just find experience is a little lacking overall being a warriors main job to blow stuff up. Compared to ratios over other classes roles, but yea never found experience hard on anything. To put to a easier point. Doing combat to 150. Would take maybe 3-4 weeks. 8 hour to 12 play time. Maybe less. 150 on a miner, about 1-2weeks. 150 on a Warrior with no Neg. TRs about week or 2. 150 with Neg 5. About a week 8 hours a day up to 12. Course I can't do 8-12 anymore due to tennis besides weekends. It was stupid on my TW. I was like 50 logged on 2 days for runs then was 115ish.
  9. So right now. Trade>Explore>Combat In how you can level which faster. Post 15+ usually. Trade is always constant and good, increases as you level due to speed. Some slight exp on decline, but not enough to match speed increase + cargo hold. Explore constant through levels usually requires a little bit more required course same as trade, but shows more then trade usually that you need more, increases with reactor + speed though can be dangerous for good exp fields. Give a nice trade help too. Combat, pretty much the slowest of the 2 in aspects if you factor in MINERs and using the group system, though you lose on trade. Not sure on tours, but tours are RNG. Combat does give trade decent at lower, trasher at higher, even farming constant bio loot still pretty low EXP gain between the two to match others. Advantages. Trade:Fast exp, some cash. Explore: Not as fast, decent cash helps upper community with building comps for things. Combat: Learning for end game/skills/gets items + money. Leveling is seriously crippled here. There can be things added there, go ahead and mention then I'd add(probably). Basic Rules of the thread: 1.Flaming to minimum. 2. No Get It to Live or Make it like Live stuff. Why? Growing community + wanting the game to grow. Things should be able to be tweaked to give a benefit to community, or allow more challenging play and such. Plus this is a Discussion not a begging thread/suggestion thread to what to do. 3. Opinions are opinions. May not be your view, but don't go for the throat. Discussion: As you noticed it says combat experience. Due to the fact I want to discuss is Warriors( Mainly JDs and PWs ) Due to lack of Negotiate, they can do trade runs not as effective, but they are warrior classes and should fight anyway. (Not as I said mainly JDs/PWs due to fact TEs get it) Their explore is tours, somewhat of their role. They fight and they protect they destroy to others to thrive. Fighting: What they should do best killing stuff with flashy beams, quick missiles, or barrage of shiny balls/objects. Combat gives items which are needed in game, but can effectively be farmed at any level, and the higher the faster you can farm it, also usually gives most income. Now said warriors get a extra slot or two. To increase power of killing, but is it as effective as TL bar, not really usually not even close besides lower levels, but after a while it starts to really drag in comparison. Example: 10 minutes of TR about 5-7% for a Warrior at 40ish. 50k-66k Profit. 10 minutes of combat. Maybe 1-4% depends on weapons. 2k-2mill Proft (RNG) plus Ammo cost besides JDs. In my opinion combat is very gimped overall at experience, yea items + money. Though at 150 it's a joke even with vendor weapons to earn up very quickly and such. Already a community that has items for to build so usually don't need to farm them to get built. Ammo is relatively easy to get: samples/buy from vendor. SO now for the main thing. Warriors should they get a small adjustment on Combat? Since they do fight, oh they do get which makes thing faster to a point, but their reactor + shield plays important on this since to fire the extra weapon it takes reactor + waiting for shield to recharge. Unless kiting etc. How would you feel on a small bonus for warriors on killing things to balance their experience to others and how they do their 'roles' and adjusting others (such a larger increase of money from trade runs for traders to help with $ to balance more) Disclaimer: 99.9% Sure none of this will ever be implemented or adjusted due to previous discussions and posts on this. So don't go over serious. If you're not going to discuss or you post non-issue things. I'll ask someone to remove your posts. Thank you for reading this. I want this thread to give a thread to talk about, that everyone does later or all the time in game. Mainly focuses on leveling to 50. At 50 values can always be changed due to the fact a lot of end is combat anyway. Edit: Love developer's opinions + discussion on this to, how they feel on the matter.
  10. Since you're progen NOS could be 'useless' sometimes due to % speed increase not sure how numbers go first. Edit: If you use that device. Just noticed a 'higher' speed as a progen. Also the gravity link is OP. Disables everything(speed/warp) for like 2 minutes. So even after mob dies. You are stuck there for a bit and can't loot/do anything. By then a mob spawns and re-applies debuff.
  11. Anyone else get this? I do fine for about 2-3 hours each. Then a gate crash, about same amount of gates every time, but different gates. It gets annoying since it locks up game and takes about 10 minutes to reload due to EnB not wanting to close. Then the DC timer re-connect stuff trying to get on the character. Did havn't have this problem on other patch. Is this a new try to stop trade run macros or something? 2 Accounts, 2 Computers. Does same thing. I thought might be connection flickering, but I canceled that theory by watching signal, and thing in back ground on crashes usually gives error/little messages, but it just stays the same with this. This could go under tech, but nothing I can really fix on my side since everything else goes smooth, and things stay constant.
  12. Structure is probably 100%. Weapons Vanishing, usually happen during equiping weapons or anything. Or moving anything. In which server disconnects, or you lag out. (Usually first) I've only had it once, but it was a level3 RR so wasn't a big deal. It's not to common I don't believe anymore though. Just to let you know when reporting missing items. It helps probably to gave a time frame with PST/EST etc. Let's them go to the time frame of logs of the time said when you had it. Or least usually how it worked when I watched over RPG FPS's servers, log wise. So I'm presuming its similar since everything has time stamps. Edit: Not being able to see the logs for self. I can't say it with 100% certain, but it probably is mostly right since many things have time stamps now a-days.
  13. I think that is default download on any computer. As I said I googled it and tried things. That was on top of course, but sadly had it. Tried it, no results. That's why I hate why there are some many different .file saves. I mean can't the internet just keep it simple. Edit: Friend was able to load it, he sent me the text. So I can see it, he said it had a bunch of logos on it, but I don't really need to see that. Edit2: Pretty much looks like the file is mainly for 'employees' of Net-7 with exception of 16 rules for players. Since that's what the rules are registered under. Which are 'very very' similar to one's in AF_Vet's post.
  14. Ah, I remember why I don't have that bookmarked etc. Pretty much on 5 computers I've used. 2 with Vista, 3 XP. All using Notepad/Office/Open Office. I have not managed to open the file. With Google Chrome, Firefox, Internet explorer. Saving and opening. The text is a bunch of numbers and alignment symbols and so forth. I do not know if anyone else has had this trouble, Oh I would of responded quicker, but I played like 7 hours of my PSP on this one game then Practice tennis sorta. Edit: If a Admin,GM,Beta,Dev etc. Mind sending me it in text through a PM would be great. I looked up .pdf (Which is what the file is in) Pretty much I tried some stuff, nothing worked still a bunch of random symbols/numbers.
  15. Yay, More trade runs while posting on forum(s). Quick EXP as a TE, requires no skill or thought and easily 150 in 1-2weeks.
  16. Good Guild helpful to others and has nice people. ^-^
  17. Happens a lot, On this Emu not sure about, since easy to level/get items. That rule isn't very, the word is 100% to the point. Example of a rule like this is: "Right to bear arms." <- Well, there are some things that might need to be looked at there etc(Which has been.) Solicitation is a big word. It means asking/begging. Pretty much about 80-90% (A guess) would have to google/bing/search engine that word. Re-defining the rule. 5) With the exception of in game sales of in game items, you may not market, promote, or advertise anything, or make any other form of agreement (including pyramid schemes and chain letters) on any circumstance that involves outside of the game system such as real currency, real items, or trading a item from one game to this game. ^- Might could be re-worded with 'fancy' words, but gets the drift, also Mneme(hopefully spelled it right.) I completely ignore the EA Eula which comes up that you agree to. Since in which the forum has a CoC that you should follow because EA's pretty much says this game should not exist so it voids itself pretty much when you play the Emulator. I have a link to it in a previous post. (AFVet) HGM posted it. Disclaimer: (FOR NOW THAT I KNOW OF, Af_Vet's post of the CoC are 'the rules.')
  18. Personally E&A is a major company, they'd be dumb not to see this Emu. I'm pretty sure they don't really care. I mean if I was in a company that made plenty of money and looking towards future of graphics + gameplay. Why would I look at a small community of a canceled game that my company doesn't earn money off of? Answer: I believe in the CoC is you ask Net-7 Employee for permission. I'll edit in a sec if I can find the rule. Edit: No rule against it. If you want to play safe, ask a Dev/GM etc.
  19. Currently going by CoC posted by AF_Vet. I ignore the first thing that pops due to well, Some of the rules destroy the purpose of the Emu. Rule 16?14? I believe on it. The CoC is https://enb-emulator.com/index.php?/topic/64-rules-to-abide-by/page__p__25__hl__Terms%20of%20Service__fromsearch__1entry25 I'm fine with GMs with numbers in and players not for anonymous etc, but would be nice to have a disclaimer such as "Rules may be bent by Net-7 employees in which calls for testing or to allow anonymity when play their normal character, account." <- Some like that. Since if there isn't something like that. Then in which if a GM uses numbers. They are breaking the rules still since it's not stated anyway they are allowed to do that such forth. Same with 'not exploiting bugs' GMs/Betas might try to reproduce bugs/exploits to see how to possibly fix such bug/exploit, but still could be considered 'abusing' since they are trying to use, though for non-purposely gain, but still might allow them to gain something. (Such as being dupe a quest or bug weapons(<3Macro) for exp + advantage so forth) Edit: I believe of the # GM's P##### etc. One did have a . in it. P#.#### I'm not sure as I don't have a screenshot of that etc. In which players might not enjoy numbers, but possible symbols(I'm not a fan of them myself besides FPS's for clan tags.)
  20. I'm going to go with this as 'going under the table' with GMs and names etc. Since it says 'General Rules' going to go with there are a bunch of secret rules. Hopefully none harmful to community. :|
  21. I'm glad you did respond instead of my other thread that went un-replied for about 1-2days. Then suddenly had around 10 posts and some were to flame each other. I'm more or less looking to improve things, since I can't do coding. I can at least try to help players, or do things as such as looking at CoC for adjustments so people don't 'loophole' or try to say things like "But the GM is breaking the rule that is unfair" etc.
  22. Oh, Also I'm not doing to this try and cause 'trouble' this 'service' is still in alphaness stage. In which things require tweaking.
  23. Read the first line. GM with numbers in names. I'll quote the CoC for you for the rule if you'd like. Edit: CoC, says in Service of EnB. We are playing 'EnB' is in terms E&A's. If you re-word it to "Service provide by EnB Emu or Net-7 Entertainment" it'd be legit. Wording in the world is everything.
  24. I'll just mainly point out the naming rule with numbers. It's cool for a GM to be seen as 'unique', but still violates a rule. Why let a GM break a rule, but where if a player did something as such it's the end of the world. Yea yea, blah blah. They help the server, I'd apply as a GM if half the people act like pricks trying to act superior since they know how to read the rules so forth + age etc, they apparently would have little trust in people. Oh btw, I check the rules a decent bit. As of right now. There is no rule where it says "GM,Dev's etc' may break the rules to do their 'job' or to alias easier etc. (I literally log on to do trade runs that's about it, while being tabbed out on things. ) Edit: Here is something to think about, since a GM brought this up a thread of mine. He pretty much said we agree to rules that pop up when we log in everytime. So we should follow them, if you read my other thread since I do not feel like quoting the rules right now. Essentially when you agree to those terms and play the Emu. You already broke 1-2 rules off the bat. In which means theory those rules do not exist, or this server should not exist. Second thing. The CoC is there, but you don't agree to it? Right, yea. You agree to it on the forums, but when playing the game you don't. So in theory when you play the game there are 'no rules'? Since the rules do always agree to are illegitimate since they are already broken even before you hit the agree button.
  25. More lag in high bases. More people (duh) Community about the same. More mobs(sorta) cause of V'rix Loot was on everything. Job's were available. The PP,JS, TS classes were not avaiable. Less 'points/gates/sectors.' Less vendors. Some things still are not in place or working yet on Emu. So live had advantage of all skills work 100% Correctly. Mobs were 'smarter' Mostly basic stuff.
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