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karu

Web Development Lead [WDL]
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Posts posted by karu

  1. 23 hours ago, iceminer said:

    Vonprogen is not one of those 9 accounts and not linked to Mordor's accounts in any way.  This was a force move of a toon from one master account to a completely unrelated master account without him having any information than just the account's name only.

     

    You only need ingame account info to transfer ingame account to different forum account. There is no email validation, there is no forum password validation.

     

    All the proper logs on portal are there. There is a slight problem tho. Logs show that Von got hold of the ingame account in 5'th (account linking).

    It was therefore not possible for you to change ingame password from portal. I believe there is ingame command to change currently logged account password tho.

     

    Please don't share passwords. Just don't.

     

  2. 8 minutes ago, Zackman said:

    He did, no dice.

    I am ingame, was reloading guilds already, also no dice.

     

    I wonder if the ini file /client is limited somehow, since we got 208 decals active.

     

     

    Apparently my understanding of guild decals was a bit off. /setdecal does not activate decal for all guild ships, but individual ship?

    Also looked up /setdecal server code. It does not check decal_file, but guild_logo field (which for nexus was 0). I thought guild_logo was a on/off bool value.

    Checked decal admin script on web and it should of set that field to 208 as it did for decal_textures.ini (I updated the db manually)

     

    I'm still checking how it guild_logo got reset to 0 (decal admin log shows it was set correctly).

     

    It should work now Thundirr

     

  3. Thanks,  I removed the mention of submitting ticket and suggest using forum instead.

     

    The error seems to be from precheck to see if any db table contains new avatar info (they should not).

     

    I updated the error message and it should give more meaningful error (and actually log that for me to see)

     

    You could create new char into that slot ingame and see if deleting temp ingame char clears the tables. You could also try different slot.

     

     

  4. 10 hours ago, Beerrun said:

    I get "server failed to respond to login attempt" when I try and start via net-7 proxy. I reset updates in admin mode and did all the steps others have done and still have the same issue.

     

    Wrong internal IP selected on launcher or incoming UDP connection is blocked by firewall / router.

  5. 2 hours ago, Kyp said:

    I see that it is not working as you described. We'll have to debug. I would assume something's been added to the sector that is causing an issue with it being read in.

     

    sector object "Kastör" gives malformed UTF-8 encoding error. 'net7' tables are in latin1. Not sure if game uses latin1 directly or it uses wide strings (in which case converting db to utf8 would be best solution)

     

    for now fixed in php

  6. This error means, that your connection to game https login is proxied and game server sees https(login) from different IP as normal game (tcp/udp) connection.

    Game uses standard windows proxy settings. It may be fixable in your computer proxy settings, or it may also mean that your ISP being funny and using NAT/proxy/loadbalancing/whatever (ipv6 only address and isp does nat per connection)

  7. 6 hours ago, Jarmuk said:

    I am wondering if it would be possible to search for, or at least display, the "item category". For instance, "Sparta Prefabricated Slugs" is of category "Shell Casing" and "Focus 450 Fission Core" is of category "Power Core".

     

    added

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