Jump to content

Bjpac

Members
  • Posts

    9
  • Joined

  • Last visited

  • Donations

    0.00 USD 

Everything posted by Bjpac

  1. Everytime i gate, i just get stuck on loading screen with the universe.   when i log back in , i have gated and usually am half way across the map.   ive tried all solutions in the sticky post on gating. any help would be appreciated
  2. long time member here   just got my system back up and running today. Loaded up enb and played for a few minutes. came back later tonight and now am getting the same error message as original poster.  and when i try to open net7 from progams list says my shortcut no longer exists. When i go thru windows explorer i get box that says "server failed to respond to login attempt"   any thoughts??
  3. I agree with pez, if there was someway to distinguish each buff or atleast see the buffs show up it would help alot, let u know when a buff wears out and so forth.
  4. First of all this is how Turbo works   "Turbo changes- Weapon haste and slow effects will now adjust the rate of fire of weapons by the stated amount rather than the delay. This corrects a problem with the extremely high rates of fire when equipping multiple devices with weapon haste. Here's how Turbo worked prior to the patch: The Turbo game effects reduce a weapon's delay by the % specified in the game effect. So if an item has 25% turbo, it reduces the delay of your weapons by 25%. Example: A weapon that does 100 damage with a delay of 10 seconds does 10 damage per second. (100 damage / 10 seconds). With 25% turbo, this weapon would have a delay of 7.5 seconds. Its final DPS (damage per second) would be 13 (100 damage / 7.5 seconds) - 30% more DPS. Now assume an 80% turbo: The above weapon would have a delay of 2 seconds, and a DPS of 50 (100 damage / 2 seconds) - 500% more damage. DPS from Turbo gets exponentially higher as the % delay reduction increases. This is very bad for the balance of the game, as single players with high Turbo buffs are able to out damage an entire group of players without Turbo. This makes tuning mob encounters extremely difficult and allows players to do far more damage to mobs than intended. Here is how Turbo works now: If an item is listed as having 25% turbo, it will increase your DPS by 25%. Your weapons will fire faster, but not to the degree they did before this change. We have not changed the stacking rules for Turbo."   Second of all i agree with Mastoras and heres why.   I love how the Devs/Gms are making changes and trying to improve the game, and for the most part they are, but changing turbo is not a good move. In the game Originally as Mast stated there were multiple turbo devices that stacked, as long as they were different % that is. Im not sure what Paul is referring to, but in live i had 99% turbo with 5 diff turbo buffs appearing, not just 1.  Anyways as a warrior,  there are only so many items and things u can do, mostly involving combat. When u have to hunt, raid, or camp for 6 diff turbo buffs (1 equipped and 5 activated) it gave u something to work for end game. Now with the new nightmare device (20% turbo) there is no need for the PB, CVE, Aegis, Celestial or Skull shield, which just doesnt make sense. those items were put in game for a reason, something to strive for to make u better, but now once u do ur mission for nightmare ur pretty much done hunting for turbo devices which in live was the NUMBER 1 hunted items.
  5. i just closed clients and re opened and got in
  6. im still getting inv-3000. any1 else?
  7. I load up net 7 and it says server is offline. Was there a new download for st4 or is the server just down?
×
×
  • Create New...