While I am all for the original experience, I think these mobs stop players more than anything else. Today I saw a level 10, needing a max level JE just to get their hull upgrade - that should not ever happen - especially if you want more newer players. The lv42 pirates in random gravity wells are bad enough, but the other - that is way too much. That combined with the other is what costs new players - they cannot proceed unless they are forced to go and play with others. That entire scenario is to FORCE groups, which never, ever in all of the Online games I have played has actually worked out well (EnB, WoW, Final Fantasy, and about 4 others which violated that principal I cannot remember). Always ensure new payers can progress - no MATTER what, or it will always die... that is what I have seen anyways - and this from someone who played EnB from day one, until the day they said it was over....