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coder03

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  • Server
    Galileo
  • Race
    Jenquai
  • Profession
    Explorer

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  1. [quote name='wootage' timestamp='1299953144' post='36345'] Well, there we differ. I don't think any class should have a slump to grind through at any point. Because it's a player who will have to spend their game time grinding through it. [/quote] I don't see this 'slump'. I like playing my character with higher EL and TL then combat. And plus, a single large tour that's maybe what, 5 hours, is enough to get EL 25 for combat cloak. I simply don't see how '5 hours' (heck, lets say 8 hours and overestimate) can be considered a slump.
  2. The character creator saves files locally, called Avatar1.dat, Avatar2.dat, etc up to 5. When the client runs, it first gets all the characters from the server on the account, then checks locally and fills in any empty slot (empty on the server side) with character creator avatars (locally stored). What [b]used[/b] to happen to my knowledge was as soon as you picked a character creator avatar, and logged it into the server, it would delete the Avatar#.dat file. Currently, it appears that it creates a backup. What's possible is that in 'overwriting' the same avatar slot, some of the data from the old Avatar#.dat file for that slot is being pulled in. In Windows XP the default path is [font="Courier New"]C:\Documents and Settings\All Users\Application Data\Westwood Studios\Earth and Beyond\Character and Starship Creator[/font] I'm not home with my windows 7 machine, but i think its something like [font="Courier New"]C:\[b]Users[/b]\All Users\...[/font] (like the XP location) An interesting note, if you have an avatar in one slot (say, slot 1) from the character and starship creator, but your account is already using slots 1-3, you can simply rename the file Avatar4.dat and it will move to slot 4. Just change the number to match the slot you want.
  3. I'd just like to toss in my thoughts.. I played a JE in live, and I'm up to a level 100 TS in ST4. my TS has a CL of 12. my JE in live had a combat level of something like 5 for the first 50-80 levels or so. My opinion of the classes is that warriors are the ones that can keep their CL on par with their other levels, explorers basically work on combat last, and traders fall somewhere in the middle. I just started a Seeker and I expect to get my combat to roughly 6, then have my EL and TL pull way ahead. as mentioned before, EL is easy to get on tours (up to about 30's, also jobs) and TL's are even easier (trade runs/jobs). I expect to get combat cloak before OL 60, and if I'm lucky, before 50. From reading this thread, it seems like the massive defensive abilities of the Seeker is one of their best combat traits. At the same time, you have to remember that beams don't use ammo. It may take you 10% longer to kill, but you never have to waste time going back to base to restock. All of that being said, take what I say with a grain of salt though, because I [b]just[/b] started a JS. I think that shield leech doesn't fit the Seeker's role as well as fold space, as the Jenquai are the least combat-oriented race. I'll have to see how things play out though while leveling my JS.
  4. LG Flatron W2600H which is a 26" monitor (1920x1200 native). Run windowed at 1280x960 which is the correct 4:3 aspect. Have enough space to watch DVD movies on the side during trade runs/jobs.
  5. I was stupid 10 years ago not to take asteroid screenshots with my explorer so it actually showed asteroid level. I mean, for absolute proof and all...

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