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Yuritau

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Live ENB Information

  • Server
    Andromeda
  • Race
    Jenquai
  • Profession
    Warrior

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  • Gender
    Male
  • Location
    BC, Canada

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  1. I didn't actually know there was a downtime until a week or so ago, but before then I was killing time with Star Citizen and Warframe. Still play both, have simply added E&B back to the mix since the server got brought back up.
  2. If you're leveling solo, it's going to be a bit slow, as this game hails from the era when MMOs weren't super great at supporting solo play. If you have trouble finding others to group with, even adding a second of your own characters can make a huge difference in XP per hour.
  3. I just used Lutris, with the runner and DXVK I already had installed and it's running great. Only weirdness so far is right clicking a skill to change the level when holding Alt doesn't work.
  4. Huzzah, all characters have returned! (although, RIP noob JD I made to pass the time, lol) Also, compared to every other old game I've shoehorned into running in Linux, it's refreshing how uncomplicated it was getting this one going, hehe.
  5. Heh, found myself sitting and waiting for a Star Citizen patch, thinking "Hey, I haven't played EnB in a while, I should!" Guess I'm gonna wait for two games. I wish I had any skills to offer to help, but I do not. I hope y'all find the breakthroughs that you need!
  6. Where does this stand? Still effectively impossible to get the Breath of Life.
  7. Side note, whatever method is used to copy the facebook post contents to this forum really isn't working. It only displays part of the first line of the post, and the second line with the link to facebook is literally cut off.
  8. I play in a different fan-created server of an OLD online game, and they acquired the rights from the original owner, and got everything together enough to get listed on Steam. I honestly don't know if it was worth the effort. Yes, there was a FLOOD of new players. Hundreds, maybe even a thousand or more, new accounts created in the few months since steam launch. The vast majority had one quick look around and were never seen again. A tiny handful, maybe 20-ish, have actually stuck around for more than a month. Easily three or four times that number were simply trolls, that only logged in to harass other players and spew vulgarity.
  9. The wiki entry for the Progen Token Bonus mission for Effervo Ammunition ( https://www.net-7.org/wiki/index.php/Progen_Token_Bonus:_Effervo_Ammunition ) has the following note at the bottom: Does anyone know under what circumstances one can obtain the Effervo Ammunition mission without wasting a token on the entirely useless blowgun ammo mission?
  10.   I am aware of that limitation and I don't feel that it's important for a skill to be useful in every possible situation. Just like damage types, each has their place, and it's up to the players to determine which fits each situation more appropriately.
  11. I like RO as a 135 skill and come up with a new skill to add to the JS.   Some sort of offensive skill, similar to a leech type skill. Maybe something like Reactor Overload, causes target's reactor to go critical and cause radiation damage to the hull based on energy used during effect duration. Sort of like a gravity shear but not movement based.   or, Idea #2.. a skill that gives the target a localized low grade gravity shear. And just to keep it from being a kiter's dream, just make it a hull damage over time based on skill level and target's hull capacity (ie: level 1 skill does 1% hull damage per second for 5 seconds, level 2 does 2% hull damage per second for 5 seconds, etc). Actual numbers subject to balancing, of course.
  12. Same names here as well. Best as I can recall anyways.. might have put one or two names on the wrong class, but meh, close enough!
  13. Combat cloak is specific to beam damage.   JD's have access to all three weapon types, but between ML and PL, ML is the one that would give you the most opportunity to cloak between salvos. You wouldn't get the combat cloak damage boost, but you'd still have the benefit of not being fired at while cloaked.
  14.   Just wanted to point out that the Antlia BCSR line of  Shunt Shields devices are perfectly capable of being activated on targeted players. It does however drain the target's shields to refill their reactor, so not exactly the same as what you're suggesting.
  15.   I don't think there's any roid despawn timer in place. Or, at the very least, not universally applied.
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